Hellstriders of Slaanesh
Vainglorious mortals granted the immortal power they crave – at the cost of everything they once were.Slaanesh finds the desperation of mortals exhilarating, especially in those who possess neither the strength nor the cunning to succeed. To these weak-willed men, Slaanesh whispers a dark bargain – power, but at a price. The Dark Prince sends a Steed of Slaanesh to these mortals, offering the creature as a gift to carry him from one glorious victory to the next. In exchange, Slaanesh asks only that his enemies' souls are sacrificed to him. However, once they sit astride the Daemonic steed, they will never again dismount. Though they do not yet realise it, they have just become Slaanesh's willing slaves.
Unit Name Hellstriders of Slaanesh |
Main Unit Key wh3_main_sla_cav_hellstriders_0 |
Land Unit Key wh3_main_sla_cav_hellstriders_0 |
Land Unit Group Parents Cavalry & Chariots |
Land Unit Group Spear Cavalry |
Caste Melee Cavalry |
Category War Beast |
Class Shock Cavalry |
Custom Battle Cost 700 |
Recruitment Cost 700 |
Upkeep Cost 175 |
Number of Units 60 |
5220 |
├ Mount 60 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1_wh3_hellstrider_rp1_steed_of_slaanesh_spear_arm_and_shield |
├ Man Entity wh_main_cavalry_rider_standard_blood |
├ Man Hit Points 8 |
├ Num Men 60 |
└ Bonus Hit Points 79 |
100 |
└ Man Mass 100.0000 |
15 |
├ Armour wh2_main_body_15 |
├ Shield wh_missile_block_35_metal |
└ Missile Block Chance 35 |
Leadership 60 |
33 |
└ Man Speed 33 |
Melee Attack 24 |
26 |
30 |
├ Melee Weapon wh3_main_sla_hellstriders_spear_claw |
├ Base Weapon Damage 20 |
├ Armour-Piercing Weapon Damage 10 |
├ Bonus vs. Large 5 |
└ Bonus vs. Infantry 0 |
Charge Bonus 40 |
Abilities
-
Soul Hunters
The exquisite carnage sets the Hellstriders' souls on fire, girding and driving them further for the slaughter.
Charge Bonus +10
Leadership +16
[[img:ui/Battle UI/ability_icons/resistance_ward_save.png]] Damage Resistance +10
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Vanguard Deployment
This unit can deploy outside the deployment zone. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Immune to Psychology
The unit is immune to psychological attacks (fear and terror). -
Mark of Slaanesh
A unit with the [[col:white]]Mark of Slaanesh has: -
Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Poison Attacks
The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage. - Anti-Large
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |