Archers
The ability to shoot several arrows per minute means that Archers are still far more efficient than more technically-advanced skirmish troops.Archers have been fielded by the Empire since time immemorial. Archer units are often irregular bands of hunters and trappers grouped together to form their own regiments, ready to answer the call to arms at any given moment, where their tracking, scouting, and advanced archery skills will be put to best use. Armed with bows and swords, these warriors are adept at luring their quarry into lethal ambushes so the full might of an Imperial army can utterly destroy them. Archers are adaptable, often forming a loose skirmish screen before falling back behind their army’s ranks when the enemy approaches.
Unit Name Archers |
Main Unit Key wh2_dlc13_emp_inf_archers_0 |
Land Unit Key wh2_dlc13_emp_inf_archers_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Missile Infantry |
Naval Unit Group Missile Infantry |
Soldiers 90 |
Caste Missile Infantry |
Category Missile Infantry |
Class Missile Infantry |
Cost 350 |
Recruitment Cost 350 |
Upkeep Cost 87 |
19 |
├ Missile Weapon wh2_dlc13_emp_bow_archers |
├ Projectile wh2_dlc13_emp_bow_arrow |
├ Missile Damage 17 |
├ Missile Ap Damage 2 |
└ Base Reload Time 10 |
Accuracy 10 |
Range 120 |
Reload 10 |
Shots Per Minute 6.7 |
Ammunition 20 |
Melee Attack 14 |
24 |
├ Melee Weapon wh_main_emp_sword_short |
├ Melee Damage Base 21 |
├ Melee Damage Ap 3 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 4 |
17 |
├ Base Defence 17 |
├ Shield none |
└ Shield Defence 0 |
20 |
├ Armour wh2_main_leather_20 |
├ Armour Defence 20 |
└ Shield Armour 0 |
69 |
├ Man Entity wh_main_infantry_standard_light_blood_dismembers |
├ Man Speed 33 |
├ Man Health 8 |
└ Bonus Hit Points 61 |
Leadership (Base Morale) 50 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Weak Against Armour
This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |