Kalara
A solemn and sorrowful Waystalker, Kalara possesses a demeanour that belies her furious lethality.Kalara is the paradigmatic Waystalker; solitary and at ease in the wild, be it the enchanted forests of Athel Loren or the entangled jungle canopies of Lustria. Her skill with a bow is matched by very few, for she possesses an ability to find a target’s weak points with frightening, supernatural aptitude. As with all Waystalkers, she shuns sedentary society and chooses to constantly prowl her hunting grounds. Despite her melancholy demeanour, Kalara is a savage huntress who stalks her prey with unrelenting steadfastness and courage. She seems to have a thirst for hunting that consumes her – after all, not many would willingly choose the untamed lands of Lustria for their hunting grounds. Kalara is just as equipped for taking on the continent’s beasts as anyone, however.
Unit Name Kalara |
Main Unit Key wh2_dlc13_emp_cha_hunter_kalara_of_wydrioth_0 |
Land Unit Key wh2_dlc13_emp_cha_hunter_kalara_of_wydrioth_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Hybrid Weapon Specialist |
Naval Unit Group Hybrid Weapon Specialist |
Soldiers 1 |
Caste Hero |
Category Missile Infantry |
Class Command |
Cost 700 |
Recruitment Cost 1000 |
Upkeep Cost 0 |
280 |
├ Missile Weapon wh_dlc05_wef_glade_lord_bow |
├ Projectile wh_dlc05_wef_cha_trueflight_arrow |
├ Missile Damage 196 |
├ Missile Ap Damage 84 |
└ Base Reload Time 8 |
Accuracy 20 |
Range 190 |
Reload 10 |
Shots Per Minute 8.3 |
Ammunition 40 |
Melee Attack 58 |
325 |
├ Melee Weapon wh_dlc05_wef_sword_hero_waystalker |
├ Melee Damage Base 235 |
├ Melee Damage Ap 90 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
48 |
├ Base Defence 48 |
├ Shield none |
└ Shield Defence 0 |
50 |
├ Armour wh2_main_chainmail_50 |
├ Armour Defence 50 |
└ Shield Armour 0 |
3988 |
├ Man Entity wh_dlc05_wef_way_stalker_blood_dismembers |
├ Man Speed 42 |
├ Man Health 8 |
└ Bonus Hit Points 3980 |
Leadership (Base Morale) 70 |
Abilities
- Isha's Rain
Several arrows rain down swiftly from the sky, striking anything caught within their area of effect. - Arrow of Kurnous
The God of the Hunt blesses this arrow so it can travel great distances with unwavering accuracy and terrifying power. - Hawkish Precision
The truly hawk-eyed always hit their targets. Always. - The Eye of Kurnous
Setting their eye upon the foe, the general imbues their troops with Kurnous' spirit and the will to see his enemies destroyed.
Attributes
- Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - {{tr:guerrilla_deployment}}
- Fire Whilst Moving
This unit can fire while on the move. - Snipe
This unit remains hidden while firing. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
- Forest Stalker
Wood Elf units gain accuracy benefits when fighting in forests. - Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected. - Duellist
This unit is best used to attack individual targets such as Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies. - Master Ambusher
This unit can move whilst hidden in any terrain, firing in any direction even whilst running!
Recuitment Requirement | |
---|---|
Maximum Number | 1 |
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |