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HomeHome / Total War: WARHAMMER II / Graeling (Mortal Empires) / Technology / Master of Beasts
Master of Beasts Graeling (Mortal Empires)Graeling (Mortal Empires) Military Tier 3

Master of Beasts

“To kill the beast, you must think like the beast."

For a master hunter, knowledge of his prey is not enough. Yes, he knows its ways - where it rests, what it feeds on, what its defences are - but more than that he must learn how the creatures he would stalk and kill see the world, to come to know what they fear and how they will react to being hunted. All weaknesses are uncovered, all behaviours understood. Only then does the true hunter, who makes all the world his prey, walk though the wilds with confidence, certain that whatever monsters or wild beasts he may encounter, he can overcome and slay them, and dedicate their deaths to the Ruinous Powers.

  • Recruitment duration: -1 turn for all Norscan Giant, Frost-Wyrm & Mammoth units (faction_to_province_own_unseen)
  • Unlocks level 3 Monster Hunts (building_to_faction_own)

Military

Master of Beasts

Technology Key

tech_dlc08_nor_creatures_07

Technology Name

Master of Beasts

Node Key

tech_nor_creatures_07

Node Set

nor_mil

Node Set Name

Military Tier 3

Tier

2

Research Points

800

Cost per Round

0

Food Cost

0

Require Technology