Rat Poison
The putting together of great Dwarfen heads always results in the optimal solution, even when facing the foulest, most abominable problem.Feeling at home – as they do – in the dark, dank tunnels beneath the surface of the Old World, it was only a matter of time before Dwarfs and Skaven clashed. Whereas the Dwarfen race, although grim and bad-tempered, are essentially a force for order, the Skaven are a thoroughly evil, scheming, nefarious bunch of ratmen, who act accordingly at every given opportunity. Once the ever-enterprising Dwarfs became aware of the Skaven presence beneath their Holds, they immediately got their heads together to come up with ways of beguiling, confounding, and – usually and ideally – killing the despicable ratmen stone dead as efficiently as possible. As such, Dwarf Engineers and Powder Masters have developed a number of substances that, although harmless if ingested by Dawi, are fast-acting and very effective when introduced to Skaven bloodstreams. The method of delivery varies between lobbing canisters of the stuff at enemy lines to carefully lacing water supplies and known feeding spots where ravenous Skaven feeling the Black Hunger gather; the results speak for themselves…
- Attribute: Causes Fear when fighting against Skaven (all characters)
- Untainted: +1 (factionwide)
- Income from Iron Mines, Gold Mines and Stone Quarries: +5% (faction_to_region_own_unseen)
Civil
Technology Key tech_dwf_civ_7_4 |
Technology Name Rat Poison |
Node Key tech_dwf_civ_7_4 |
Node Set dwf_civ |
Node Set Name Civil Tier 8 |
Tier 7 |
Research Points 1 |
Cost per Round 10000 |
Food Cost 0 |
Require Technology |