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Construction Guilds Karak Kadrin (Mortal Empires)Karak Kadrin (Mortal Empires) Civil Tier 7

Construction Guilds

Along with the Engineers, the Construction Guilds are some of the most powerful, for every Dwarf needs a home.

The stone masons, the scaffolders, the tunnellers, the carpenters; Construction Guilds make up the majority of larger civic organisations within the Karaz Ankor. This makes them a powerful faction within inter-Guild politics and even gives them significant clout against the Clans and some kings. However, having them on-side guarantees any building project a boost.

  • Hero recruit rank: +2 for Master Engineers (faction_to_province_own_unseen)
  • Construction time: -2 for Province Capital/Settlement buildings (faction_to_region_own_unseen)

Civil

Construction Guilds

Technology Key

tech_dwf_civ_6_2

Technology Name

Construction Guilds

Node Key

tech_dwf_civ_6_2

Node Set

dwf_civ

Node Set Name

Civil Tier 7

Tier

6

Research Points

1200

Cost per Round

0

Food Cost

0

Require Technology