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Karak Kadrin (Mortal Empires) Civil Tier 2
Khazid Subsidies
To grow the Everlasting Realm, the Guilds send subsidies to make settlements old and new sustainable.There are many abandoned outposts, mines and other Khazids in the Karaz Ankor - settlements that are no longer sustainable due to raids, invasion or for simply existing during the Time of Woes. However, as the Dwarf kingdoms expand again, expeditions are sent out with large subsidies from the local king or the Guilds to make these places secure and viable again.
- Income from Settlement buildings: +5% (faction_to_region_own_unseen)
Civil
Technology Key tech_dwf_civ_1_1 |
Technology Name Khazid Subsidies |
Node Key tech_dwf_civ_1_1 |
Node Set dwf_civ |
Node Set Name Civil Tier 2 |
Tier 1 |
Research Points 300 |
Cost per Round 0 |
Food Cost 0 |
Require Technology |
Enable Technology |