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Operations Training Karaz-a-Karak (Mortal Empires)Karaz-a-Karak (Mortal Empires) Military Tier 8

Operations Training

Not just any beardling can operate war machines, so the Engineers' Guild ensures only approved crew operate its instruments.

There is a lot of expertise needed to operate the Dwarfen war machines. Crew need to know not just how to reload cannons, but set firing arcs, detonation times, fuse lengths and, most importantly of all - if operating a flame cannon - monitoring pressure gauges. Occasionally, in-battle training is needed, but a wise Thane ensures his crew have plenty of practice in the Hold's testing chambers.

  • Recruit rank: +2 for artillery units (faction_to_character_own_unseen)
  • Recruit rank: +2 for Gyrocopter and Gyrobomber units (faction_to_character_own_unseen)

Military

Operations Training

Technology Key

tech_dwf_mil_7_4

Technology Name

Operations Training

Node Key

tech_dwf_mil_7_4

Node Set

dwf_mil

Node Set Name

Military Tier 8

Tier

7

Research Points

1000

Cost per Round

0

Food Cost

0

Require Technology