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Karaz-a-Karak (Mortal Empires) Military Tier 8
Operations Training
Not just any beardling can operate war machines, so the Engineers' Guild ensures only approved crew operate its instruments.There is a lot of expertise needed to operate the Dwarfen war machines. Crew need to know not just how to reload cannons, but set firing arcs, detonation times, fuse lengths and, most importantly of all - if operating a flame cannon - monitoring pressure gauges. Occasionally, in-battle training is needed, but a wise Thane ensures his crew have plenty of practice in the Hold's testing chambers.
- Recruit rank: +2 for artillery units (faction_to_character_own_unseen)
- Recruit rank: +2 for Gyrocopter and Gyrobomber units (faction_to_character_own_unseen)
Military
Technology Key tech_dwf_mil_7_4 |
Technology Name Operations Training |
Node Key tech_dwf_mil_7_4 |
Node Set dwf_mil |
Node Set Name Military Tier 8 |
Tier 7 |
Research Points 1000 |
Cost per Round 0 |
Food Cost 0 |
Require Technology |