Left Panel
menu
HomeHome / Total War: WARHAMMER II / Karaz-a-Karak (Mortal Empires) / Technology / Rune-Bearing Relics
Rune-Bearing Relics Karaz-a-Karak (Mortal Empires)Karaz-a-Karak (Mortal Empires) Military Tier 6

Rune-Bearing Relics

Dwarfen runes empower weapons already forged by the finest smiths, making a potent axe a truly deadly item.

While the majority of Dwarf-forged weapons do not bear a Runesmith's mark, those that do are highly-prized and scattered throughout the Karaz Ankor and beyond. For whole regiments to have rune-bearing weapons is rare, but not unheard of. If a Clan is rich enough they may be able to contract a willing Runesmith to ensorcel an entire armoury, but such a feat can take years.

  • Weapon strength: +10% for Dwarf units with two-handed axes (faction_to_force_own_unseen)
  • Weapon strength: +10% for Dwarf units with hammers (faction_to_force_own_unseen)

Military

Rune-Bearing Relics

Technology Key

tech_dwf_mil_5_2

Technology Name

Rune-Bearing Relics

Node Key

tech_dwf_mil_5_2

Node Set

dwf_mil

Node Set Name

Military Tier 6

Tier

5

Research Points

700

Cost per Round

0

Food Cost

0

Require Technology