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Home / Total War: WARHAMMER II / Warriors of Chaos (Mortal Empires) / Technology / Culling of the Weak
Warriors of Chaos (Mortal Empires) Military Tier 4
Culling of the Weak
Stragglers will not be entertained. If you can't keep the pace, you are food for the Warhounds.The weak will be culled. For the Northmen, this is as much an absolute truth as the motion of the tides. If a man grows to adulthood without showing a thirst for violence he is likely to be exiled or simply killed. Even those that make it to the raiding parties will be mercilessly left to die if they stumble or fail to keep up; it is merely the act of cutting off a septic limb, lest the host be weakened.
- Range: +5% for Marauder Horsemen units (faction_to_force_own_unseen)
- Speed: +10% for Chaos Warhound units (faction_to_force_own_unseen)
- Speed: +10% for Marauder units (faction_to_force_own_unseen)
Military
Technology Key tech_chs_branch_2_3 |
Technology Name Culling of the Weak |
Node Key tech_chs_branch_2_3 |
Node Set chs_mil |
Node Set Name Military Tier 4 |
Tier 3 |
Research Points 1000 |
Cost per Round 0 |
Food Cost 0 |
Require Technology |