Safer Woods Decree
“The King decrees that from this day forth, the forests of Bretonnia be made safe from the Beastmen’s Ruinous bane.”As the sacred woodland of Athel Loren is outside Bretonnia’s official boundaries, there are no Wood Elves living within its forests. Unfortunately, this means that Beastmen, the hideous Children of Chaos, infest the glades and copses with their fell rituals and darker appetites. Ever since the Great Battles of Bretonnian history, when the dreaded brayherds swept across the land in a stampede of destruction, joining with the foul, rampaging Greenskins to compound the misery of the local people. Some say that they may even exist in far greater numbers than previously thought, but no one is really prepared to venture into the woods to find out!
- Diplomatic relations: -100 with Beastmen Warherds (faction_to_faction_own_unseen)
- Missile strength: +10% when fighting against Beastmen Warherds (faction_to_force_own_unseen)
- Chivalry: +2 for every victory against Beastmen Warherds (faction_to_faction_own_unseen)
- Leadership: +8 when fighting against Beastmen Warherds (faction_to_force_own_unseen)
Military
Technology Key tech_dlc07_brt_chivalry_beastmen_1 |
Technology Name Safer Woods Decree |
Node Key tech_dlc07_brt_chivalry_beastmen_1 |
Node Set brt_mil |
Node Set Name Military Tier 6 |
Tier 5 |
Research Points 300 |
Cost per Round 0 |
Food Cost 0 |
Require Technology |