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HomeHome / Total War: WARHAMMER II / Clan Rictus Separatists / Technology / Hallucinogenics
Hallucinogenics Clan Rictus SeparatistsClan Rictus Separatists Military Tier 6

Hallucinogenics

To make the foe see, hear and smell something else entirely, and then exploit their confusion - that's war taken to the next level.

  • Leadership: +10 for Plague Monk units (faction_to_force_own_unseen)
  • Melee attack: +5 for Plague Monks units (faction_to_force_own_unseen)

Military

Hallucinogenics

Technology Key

tech_skv_5_3

Technology Name

Hallucinogenics

Node Key

tech_skv_5_3

Node Set

skv_mil

Node Set Name

Military Tier 6

Tier

5

Research Points

1200

Cost per Round

0

Food Cost

0

Require Technology

Enable Technology