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Stuff-Snatchers Stuff-Snatchers Skills

Liche Priest Skills

It is no surprise that some Liche Priests excel at manipulating the Wind of Shyish, and are unsurpassed at Death Magic.



Liche Priest Skills

{{tr:agent_action_name_replenish_troops}}
{{tr:agent_action_name_replenish_troops}}
(wh2_main_skill_all_hero_assist_army_replenish_troops)
Actions [HIDDEN]
Actions [HIDDEN]
(wh2_dlc09_skill_all_dummy_agent_actions_tmb_liche_priest)
Skeletal Steed
Skeletal Steed
(wh2_dlc09_skill_tmb_wizard_unique_liche_priest_death_skeletal_steed)
Incantation of Preservation
Incantation of Preservation
(wh2_dlc09_skill_tmb_liche_priest_incantation_of_preservation)
Spirit Leech
Spirit Leech
(wh_main_skill_all_magic_death_01_spirit_leech)
{{tr:agent_action_name_cleanse_corruption}}
{{tr:agent_action_name_cleanse_corruption}}
(wh2_main_skill_all_hero_passive_spread_corruption)
Ceremonial Bandages
Ceremonial Bandages
(wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages)
Keeper of Lore
Keeper of Lore
(wh2_dlc09_skill_tmb_liche_priest_keeper_of_lore)
Life-Leeching
Life-Leeching
(wh_main_skill_all_magic_death_03_life_leeching)
Arcane Conduit
Arcane Conduit
(wh_main_skill_all_magic_all_11_arcane_conduit)
Spirit Leech [HIDDEN]
Spirit Leech [HIDDEN]
(wh_main_skill_all_magic_death_dummy_spirit_leech)
{{tr:agent_action_name_damage_building}}
{{tr:agent_action_name_damage_building}}
(wh2_main_skill_all_hero_hinder_settlement_damage_building)
Trapped Soul
Trapped Soul
(wh2_dlc09_skill_tmb_tomb_king_trapped_soul)
Mortuary Cultist
Mortuary Cultist
(wh2_dlc09_skill_tmb_liche_priest_cultist_of_mortuary)
Aspect of the Dread Knight
Aspect of the Dread Knight
(wh_main_skill_all_magic_death_02_aspect_of_the_dreadknight)
Soulblight
Soulblight
(wh_main_skill_all_magic_death_04_soulblight)
{{tr:agent_action_name_wound}}
{{tr:agent_action_name_wound}}
(wh2_main_skill_all_hero_hinder_agent_wound)
Elixir of Immortality
Elixir of Immortality
(wh2_dlc09_skill_tmb_tomb_king_elixir_of_immortality)
Doom & Darkness
Doom & Darkness
(wh_main_skill_all_magic_death_05_doom_and_darkness)
{{tr:agent_action_name_hinder_replenishment}}
{{tr:agent_action_name_hinder_replenishment}}
(wh2_main_skill_all_hero_hinder_army_hinder_replenishment)
Evasion
Evasion
(wh_main_skill_all_magic_all_06_evasion)
Specialist
Specialist
(wh2_main_skill_all_hero_reduce_action_cost)
The Fate of Bjuna
The Fate of Bjuna
(wh_main_skill_all_magic_death_09_the_fate_of_bjuna)
Canopic Jar Hoarder
Canopic Jar Hoarder
(wh2_dlc09_skill_tmb_campaign_4)
The Purple Sun of Xereus
The Purple Sun of Xereus
(wh_main_skill_all_magic_death_10_the_purple_sun_of_xereus)
Earthing
Earthing
(wh_main_skill_all_magic_all_07_earthing)
Magical Reserves
Magical Reserves
(wh_main_skill_all_magic_all_08_power_drain)

Liche Priest Skills (Background Skills)

Aggressive
Aggressive
(wh2_main_skill_innate_all_aggressive)
Fleet-Footed
Fleet-Footed
(wh2_main_skill_innate_all_fleet_footed)
Master of Ceremony
Master of Ceremony
(wh2_dlc09_skill_innate_tmb_master_of_ceremony)
Treacherous
Treacherous
(wh2_dlc09_skill_innate_tmb_treacherous)
Wise
Wise
(wh2_dlc09_skill_innate_tmb_wise)
Wrathful
Wrathful
(wh2_dlc09_skill_innate_tmb_wrathful)
Eternal
Eternal
(wh2_dlc09_skill_innate_tmb_eternal)
Proficient Caster
Proficient Caster
(wh2_dlc09_skill_innate_tmb_proficient_caster)
Channeller
Channeller
(wh2_dlc09_skill_innate_tmb_channeller)
Strong
Strong
(wh2_main_skill_innate_all_strong)
Tough
Tough
(wh2_main_skill_innate_all_tough)
Knowledgeable
Knowledgeable
(wh2_main_skill_innate_all_knowledgeable)
Cunning
Cunning
(wh2_main_skill_innate_all_cunning)
Liche Priest Skills (27)
No. Skill Name Level Unlocked at Rank Effects
1 (wh2_main_skill_all_hero_assist_army_replenish_troops)
{{tr:agent_action_name_replenish_troops}}
Those in the army can find succour or be replenished by the power of this champion.
1 [[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 3% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 7% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 12% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
2 (wh2_dlc09_skill_all_dummy_agent_actions_tmb_liche_priest)
Actions [HIDDEN]

1 [hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[HIDDEN] Corruption from character presence: +2 (character_to_character_own)
0 [HIDDEN] Hero action success chance: 0% (from skill) (character_to_character_own)
3 (wh2_dlc09_skill_tmb_wizard_unique_liche_priest_death_skeletal_steed)
Skeletal Steed
Long-dead destriers, awakened to serve their Unliving masters far beyond death.
1 6 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Mount: Skeletal Steed (character_to_character_own)
4 (wh2_dlc09_skill_tmb_liche_priest_incantation_of_preservation)
Incantation of Preservation
When intoned, this ritual text holds back decay so the Tomb Kings' souls can be bound to their mortal remains once more.
1 9 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Recruit rank: +2 for all units ([[img:icon_hero]][[/img]]Hero's army)
Lord recruit rank: +1 (factionwide)
[HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (all armies)
5 (wh_main_skill_all_magic_death_01_spirit_leech)
Spirit Leech

1 Overcast spell: "Spirit Leech Upgraded" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Cooldown: -30% to "Spirit Leech" (character_to_character_own)
2 Overcast spell: "Spirit Leech Upgraded" (character_to_character_own)
Miscast base chance: -15% for "Spirit Leech Upgraded" (character_to_character_own)
Winds of Magic cost: -2 for "Spirit Leech" (character_to_character_own)
Winds of Magic cost: -2 for "Spirit Leech Upgraded" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Cooldown: -50% to "Spirit Leech" (character_to_character_own)
6 (wh2_main_skill_all_hero_passive_spread_corruption)
{{tr:agent_action_name_cleanse_corruption}}
The locals take notice and will be inspired or frightened into action.
1 [[col:yellow]]{{tr:agent_action_name_cleanse_corruption}} action: Untainted is increased by an additional 1 (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
[HIDDEN] Corruption from character presence: +1 (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_cleanse_corruption}} action: Untainted is increased by an additional 2 (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
[HIDDEN] Corruption from character presence: +2 (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_cleanse_corruption}} action: Untainted is increased by an additional 3 (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
[HIDDEN] Corruption from character presence: +3 (character_to_character_own)
7 (wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages)
Ceremonial Bandages
Soaked in and toughened by embalming fluid, the cloth bindings used to mummify afford the wearer additional protection from all but a direct hit from mortal projectiles.
1 7 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Missile resistance: 15% (character_to_character_own)
8 (wh2_dlc09_skill_tmb_liche_priest_keeper_of_lore)
Keeper of Lore
There are specialised rituals, chants and incantations for drawing forth dead spirits and binding them back into their corporeal forms; this one knows them all.
1 9 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Winds of Magic power reserve: +10 (character_to_force_own_unseen)
Research rate: +2% (factionwide)
9 (wh_main_skill_all_magic_death_03_life_leeching)
Life-Leeching

1 Passive ability: "Life Leeching" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
10 (wh_main_skill_all_magic_all_11_arcane_conduit)
Arcane Conduit

1 Ability: "Arcane Conduit" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
11 (wh_main_skill_all_magic_death_dummy_spirit_leech)
Spirit Leech [HIDDEN]

1 Spell: "Spirit Leech" (character_to_character_own)
12 (wh2_main_skill_all_hero_hinder_settlement_damage_building)
{{tr:agent_action_name_damage_building}}
It is not just the forces of Chaos that can despoil, break and ruin.
1 [[col:yellow]]{{tr:agent_action_name_damage_building}} action: Additional 5% damage caused (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_damage_building}} action: Additional 15% damage caused (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_damage_building}} action: Additional 30% damage caused (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
13 (wh2_dlc09_skill_tmb_tomb_king_trapped_soul)
Trapped Soul
Souls retrieved from the Netherwold and bound to their controller provide a degree of magical resistance.
1 11 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Magic resistance: 15% (character_to_character_own)
Attribute: Causes Terror (character_to_character_own)
14 (wh2_dlc09_skill_tmb_liche_priest_cultist_of_mortuary)
Mortuary Cultist
Knowing your way around the Realm of Souls, along with knowledge of the required ritual incantations, are essential skills for the dedicated Liche Priest.
1 9 Enemy Hero action success chance: -5% (enemy characters in region)
Hero action success chance: +3% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Ambush success chance: +5% ([[img:icon_hero]][[/img]]Hero's army)
15 (wh_main_skill_all_magic_death_02_aspect_of_the_dreadknight)
Aspect of the Dread Knight

2 Overcast spell: "Aspect of the Dread Knight Upgraded" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Cooldown: -30% to "Aspect of the Dread Knight" (character_to_character_own)
3 Overcast spell: "Aspect of the Dread Knight Upgraded" (character_to_character_own)
Miscast base chance: -15% for "Aspect of the Dread Knight Upgraded" (character_to_character_own)
Winds of Magic cost: -1 for "Aspect of the Dread Knight" (character_to_character_own)
Winds of Magic cost: -2 for "Aspect of the Dread Knight Upgraded" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Cooldown: -50% to "Aspect of the Dread Knight" (character_to_character_own)
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Spell: "Aspect of the Dread Knight" (character_to_character_own)
16 (wh_main_skill_all_magic_death_04_soulblight)
Soulblight

2 Overcast spell: "Soulblight Upgraded" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Cooldown: -30% to "Soulblight" (character_to_character_own)
3 Overcast spell: "Soulblight Upgraded" (character_to_character_own)
Miscast base chance: -15% for "Soulblight Upgraded" (character_to_character_own)
Winds of Magic cost: -2 for "Soulblight" (character_to_character_own)
Winds of Magic cost: -3 for "Soulblight Upgraded" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Cooldown: -50% to "Soulblight" (character_to_character_own)
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Spell: "Soulblight" (character_to_character_own)
17 (wh2_main_skill_all_hero_hinder_agent_wound)
{{tr:agent_action_name_wound}}
Such a champion will not bend or break, but slay in their Lord's name.
1 [[col:yellow]]{{tr:agent_action_name_wound}} action: Additional 4% chance of wounding target (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_wound}} action: Additional 10% chance of wounding target (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_wound}} action: Additional 18% chance of wounding target (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
18 (wh2_dlc09_skill_tmb_tomb_king_elixir_of_immortality)
Elixir of Immortality
This complex distillation not only preserves the drinker in glorious Unlife, it also increases their physical resistance to attack.
1 11 When normally killed in action, this [[img:icon_hero]][[/img]]Hero will be wounded instead (character_to_character_own)
Physical resistance: 5% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
19 (wh_main_skill_all_magic_death_05_doom_and_darkness)
Doom & Darkness

2 Overcast spell: "Doom & Darkness Upgraded" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Cooldown: -30% to "Doom & Darkness" (character_to_character_own)
3 Overcast spell: "Doom & Darkness Upgraded" (character_to_character_own)
Miscast base chance: -15% for "Doom & Darkness Upgraded" (character_to_character_own)
Winds of Magic cost: -1 for "Doom & Darkness" (character_to_character_own)
Winds of Magic cost: -2 for "Doom & Darkness Upgraded" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Cooldown: -50% to "Doom & Darkness" (character_to_character_own)
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Spell: "Doom & Darkness" (character_to_character_own)
20 (wh2_main_skill_all_hero_hinder_army_hinder_replenishment)
{{tr:agent_action_name_hinder_replenishment}}
The sight of a powerful figure extolling death and blasphemies can bring enemy ranks to their knees.
1 [[col:yellow]]{{tr:agent_action_name_hinder_replenishment}} action: Replenishment is modified by an additional -10% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_hinder_replenishment}} action: Replenishment is modified by an additional -20% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_hinder_replenishment}} action: Replenishment is modified by an additional -40% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
21 (wh_main_skill_all_magic_all_06_evasion)
Evasion

1 Passive ability: "Evasion" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
22 (wh2_main_skill_all_hero_reduce_action_cost)
Specialist
An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
1 Hero action cost: -10% (character_to_character_own)
Hero action success chance: +1% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 Hero action cost: -20% (character_to_character_own)
Hero action success chance: +3% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 Hero action cost: -40% (character_to_character_own)
Hero action success chance: +6% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
23 (wh_main_skill_all_magic_death_09_the_fate_of_bjuna)
The Fate of Bjuna

2 Winds of Magic cost: -3 for "The Fate of Bjuna" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Cooldown: -50% to "The Fate of Bjuna" (character_to_character_own)
Spell: "The Fate of Bjuna" (character_to_character_own)
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Spell: "The Fate of Bjuna" (character_to_character_own)
24 (wh2_dlc09_skill_tmb_campaign_4)
Canopic Jar Hoarder
These jars contain the remains of many Liche Priests, which are useful for raising and binding a new force.
1 Canopic Jars generated: 1 per turn (character_to_faction_unseen)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 Canopic Jars generated: 2 per turn (character_to_faction_unseen)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 Canopic Jars generated: 3 per turn (character_to_faction_unseen)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
25 (wh_main_skill_all_magic_death_10_the_purple_sun_of_xereus)
The Purple Sun of Xereus

2 Overcast spell: "The Purple Sun of Xereus Upgraded" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Cooldown: -30% to "The Purple Sun of Xereus" (character_to_character_own)
3 Overcast spell: "The Purple Sun of Xereus Upgraded" (character_to_character_own)
Miscast base chance: -15% for "The Purple Sun of Xereus Upgraded" (character_to_character_own)
Winds of Magic cost: -2 for "The Purple Sun of Xereus" (character_to_character_own)
Winds of Magic cost: -3 for "The Purple Sun of Xereus Upgraded" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Cooldown: -50% to "The Purple Sun of Xereus" (character_to_character_own)
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Spell: "The Purple Sun of Xereus" (character_to_character_own)
26 (wh_main_skill_all_magic_all_07_earthing)
Earthing
By stabbing a staff or some arcane conduit into the ground, an accomplished magic-user can earth or tether the Winds and hopefully reduce a chance of miscasting.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Miscast base chance: -15% (character_to_character_own)
27 (wh_main_skill_all_magic_all_08_power_drain)
Magical Reserves
A few magic-users have the ability to store the Winds of Magic for later use, increasing their spellcasting power when it really counts.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Winds of Magic power reserve: +15 (character_to_force_own_unseen)
Liche Priest Skills (13) (Background Skills)
No. Skill Name Level Unlocked at Rank Effects
28 (wh2_main_skill_innate_all_aggressive)
Aggressive
If you're gonna die, you may as well die with your boots on.
1 Charge bonus: +8 (character_to_character_own)
Weapon strength: +10% (character_to_character_own)
29 (wh2_main_skill_innate_all_fleet_footed)
Fleet-Footed
Being fleet of foot is useful in a fight… or when trying to get away afterwards!
1 Speed: +20% (character_to_character_own)
Attribute: Strider (character_to_character_own)
30 (wh2_dlc09_skill_innate_tmb_master_of_ceremony)
Master of Ceremony
"Revered One, Venerable One, Lord of Secrets, High Priest of the Temple of Years…"
1 Untainted: +2 (local province)
31 (wh2_dlc09_skill_innate_tmb_treacherous)
Treacherous
The God of the Scorpions protects the venal, the perfidious, and the downright murderous.
1 Melee attack: +5 for Tomb Scorpion units ([[img:icon_general]][[/img]]Lord's army)
Melee defence: +5 for Tomb Scorpion units ([[img:icon_general]][[/img]]Lord's army)
Hero action success chance: +5% ([[img:icon_hero]][[/img]]Heroes in local province)
32 (wh2_dlc09_skill_innate_tmb_wise)
Wise
Benevolent Tahoth imparts sacred knowledge and timeless wisdom to his people.
1 Canopic Jars generated: 2 per turn (character_to_faction_unseen)
Recruit rank: +1 for all units ([[img:icon_hero]][[/img]]Hero's army)
33 (wh2_dlc09_skill_innate_tmb_wrathful)
Wrathful
The Tomb Kings and their servants feel Khsar's wrath coursing through their Unliving veins.
1 Bonus vs. Infantry: +10 (character_to_character_own)
34 (wh2_dlc09_skill_innate_tmb_eternal)
Eternal
Time itself cannot harm those who have defied death.
1 Physical resistance: 5% (character_to_character_own)
35 (wh2_dlc09_skill_innate_tmb_proficient_caster)
Proficient Caster
There are many perfectly-uttered litanies and precise incantations required to draw forth spirits from the Realm of Souls. This one knows them all.
1 Miscast base chance: -10% (character_to_character_own)
36 (wh2_dlc09_skill_innate_tmb_channeller)
Channeller
This Liche Priest is so powerful he can tap energy directly from the Realm of Souls and direct it at will.
1 Cooldown: -25% to "Arcane Conduit" (character_to_character_own)
37 (wh2_main_skill_innate_all_strong)
Strong
Well built, robust. Powerful.
1 Armour: +15 (character_to_character_own)
Melee attack: +5 (character_to_character_own)
Weapon strength: +10% (character_to_character_own)
38 (wh2_main_skill_innate_all_tough)
Tough
Rugged, resistant, and almost unbreakable, this being can and will take on all comers.
1 Armour: +25 (character_to_character_own)
Melee defence: +5 (character_to_character_own)
39 (wh2_main_skill_innate_all_knowledgeable)
Knowledgeable
What this being doesn't know probably isn't worth knowing, so deep is their interest in the world and its ways.
1 Winds of Magic power reserve: +5 (all armies factionwide)
Enemy Winds of Magic power reserve: -5 (local region)
40 (wh2_main_skill_innate_all_cunning)
Cunning
Deceit is a perfectly acceptable means of attack.
1 Enables poison attacks (character_to_character_own)
Ambush success chance: +10% (local armies)