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Norsca (Mortal Empires) Garrison Level 2
Watchtower
Watch Towers are erected if a settlement grows to the extent that it is considered worth guarding against external terrors.Marauder tribes have no real concept of defence, therefore defensive structures are alien to them - after all, hiding behind walls is what the southlanders do to avoid them! The Norse spend their time raiding other civilisations and have little interest or skill in wall-building. However, the more established a settlement becomes, the more its Chieftain will want to protect all he has accrued, so basic Watch Towers are built to warn the tribes of enemy incursion.
Garrison
Guard Shack
(wh_main_nor_outpost_garrison_1) Garrison Level 0 |
|
Building Name Watchtower |
Level Name wh_main_nor_outpost_garrison_2 |
Building Chain Garrison |
Building Level 2 |
Create Time 2 |
Create Cost 1500 |
Effects
Melee defence: +7 when under siege (local armies)Leadership: +4 when under siege (local armies)
Provides Garrison Army
Marauder Spearmen
(wh_dlc08_nor_inf_marauder_spearman_0)
Melee Infantry
(wh_dlc08_nor_inf_marauder_spearman_0)
Melee Infantry
Marauder Horsemen
(wh_main_nor_cav_marauder_horsemen_0)
Missile Cavalry
(wh_main_nor_cav_marauder_horsemen_0)
Missile Cavalry
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
Marauders (Great Weapons)
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry
Norscan Trolls
(wh_main_nor_mon_chaos_trolls)
Melee Infantry
(wh_main_nor_mon_chaos_trolls)
Melee Infantry
Norscan Warhounds
(wh_main_nor_mon_chaos_warhounds_0)
Melee Infantry
(wh_main_nor_mon_chaos_warhounds_0)
Melee Infantry
Recruitable Units
No Recruitable Units