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Home / Total War: WARHAMMER II / Skull-takerz Waaagh! (Mortal Empires) / Buildings / Occupied Gaean Vale (Level 1)
Skull-takerz Waaagh! (Mortal Empires) Ravaged Gaean Vale Level 2
Occupied Gaean Vale (Level 1)
Savage Orcs are nomadic, but there are certain areas, deep in the Badlands, where they gather.Savage Orcs are even more nomadic than their more sophisticated kin. However, there are crude migratory routes that all tribes follow, navigated by way-points such as strange standing stones, familiar hillocks or weather-beaten idols.
Ravaged Gaean Vale
Building Name Occupied Gaean Vale (Level 1) |
Level Name wh2_main_special_settlement_gaean_vale_savage_1 |
Building Chain Ravaged Gaean Vale |
Building Level 2 |
Create Time 2 |
Create Cost 800 |
Effects
Grants 1 construction slots in the settlement (this_building)Income generated: 200 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
No Recruitable Units