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HomeHome / Total War: WARHAMMER II / Crooked Moon (Mortal Empires) / Buildings / Sacked Itza Level 5
Sacked Itza Level 5 Crooked Moon (Mortal Empires)Crooked Moon (Mortal Empires) Ravaged Itza Level 6

Sacked Itza Level 5

The biggest and bestest Warbosses rule from formidable strongholds - the shattered Karaks of the Dwarfs.

The Greenskins have thrived these past millennia arguably because they have been able to take the Dwarfholds from the stunties, as the bearded gits retreated in the aftermath of their disastrous decline. Orcs have ever been opportunists, taking the Dwarfholds and the riches in their deep vaults without pause. Since they were established as the new landlords, the Greenskins have been almost impossible to shift, allowing their dominance of the surrounding regions to grow.

Ravaged Itza

Ruined Itza
Ruined Itza
(wh2_main_special_settlement_itza_grn_ruin)
Ravaged Itza Level 0
Sacked Itza Level 1
Sacked Itza Level 1
(wh2_main_special_settlement_itza_grn_1)
Ravaged Itza Level 1
Sacked Itza Level 2
Sacked Itza Level 2
(wh2_main_special_settlement_itza_grn_2)
Ravaged Itza Level 2
Sacked Itza Level 3
Sacked Itza Level 3
(wh2_main_special_settlement_itza_grn_3)
Ravaged Itza Level 3
Sacked Itza Level 4
Sacked Itza Level 4
(wh2_main_special_settlement_itza_grn_4)
Ravaged Itza Level 4
Sacked Itza Level 5
Sacked Itza Level 5
(wh2_main_special_settlement_itza_grn_5)
Ravaged Itza Level 5
Sacked Itza Level 5

Building Name

Sacked Itza Level 5

Level Name

wh2_main_special_settlement_itza_grn_5

Building Chain

Ravaged Itza

Building Level

6

Create Time

6

Create Cost

7200

Require Resource

Effects

Grants 9 construction slots in the settlement (this_building)
Income generated: 240 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own)

Provides Garrison Army

1 Goblin Big Boss
Goblin Big Boss
(wh_main_grn_cha_goblin_big_boss_0)
Command
120 Night Goblin Archers
120 Night Goblin Archers
120 Night Goblin Archers
Night Goblin Archers
(wh_main_grn_inf_night_goblin_archers)
Missile Infantry
160 Night Goblins (Fanatics)
160 Night Goblins (Fanatics)
Night Goblins (Fanatics)
(wh_main_grn_inf_night_goblin_fanatics)
Melee Infantry
100 Orc Big 'Uns
100 Orc Big 'Uns
Orc Big 'Uns
(wh_main_grn_inf_orc_big_uns)
Melee Infantry
16 Trolls
Trolls
(wh_main_grn_mon_trolls)
Melee Infantry

Recruitable Units

No Recruitable Units