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HomeHome / Total War: WARHAMMER II / Marienburg (Mortal Empires) / Buildings / Occupied Itza Level 5
Occupied Itza Level 5 Marienburg (Mortal Empires)Marienburg (Mortal Empires) Itza Level 6

Occupied Itza Level 5

The greatest cities of the Empire are self-governing capitals, more powerful than the provinces they sit within.

The city-states, of which there are few, are massive conurbations – great urban environments containing the full gamut of the strange and bizarre, from artillery schools, menageries of grotesque beasts to eldritch colleges of learning. Altdorf, Nuln and Middenheim are the most famous of these great cities, as was Marienburg before it infamously seceded from the Empire in 2429.

Itza

Ruined Itza
Ruined Itza
(wh2_main_special_settlement_itza_emp_ruin)
Itza Level 0
Occupied Itza Level 1
Occupied Itza Level 1
(wh2_main_special_settlement_itza_emp_1)
Itza Level 1
Occupied Itza Level 2
Occupied Itza Level 2
(wh2_main_special_settlement_itza_emp_2)
Itza Level 2
Occupied Itza Level 3
Occupied Itza Level 3
(wh2_main_special_settlement_itza_emp_3)
Itza Level 3
Occupied Itza Level 4
Occupied Itza Level 4
(wh2_main_special_settlement_itza_emp_4)
Itza Level 4
Occupied Itza Level 5
Occupied Itza Level 5
(wh2_main_special_settlement_itza_emp_5)
Itza Level 5
Occupied Itza Level 5

Building Name

Occupied Itza Level 5

Level Name

wh2_main_special_settlement_itza_emp_5

Building Chain

Itza

Building Level

6

Create Time

6

Create Cost

7200

Effects

Grants 9 construction slots in the settlement (this_building)
Income generated: 180 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
{{tr:public_order_effect}}: +5 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

1 Empire Captain
Empire Captain
(wh_main_emp_cha_captain_0)
Command
120 Greatswords
120 Greatswords
120 Greatswords
Greatswords
(wh_main_emp_inf_greatswords)
Melee Infantry
120 Halberdiers
120 Halberdiers
120 Halberdiers
Halberdiers
(wh_main_emp_inf_halberdiers)
Melee Infantry
90 Handgunners
90 Handgunners
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry

Recruitable Units

No Recruitable Units