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HomeHome / Total War: WARHAMMER II / Hochland (Mortal Empires) / Buildings / Occupied Itza Level 4
Occupied Itza Level 4 Hochland (Mortal Empires)Hochland (Mortal Empires) Itza Level 5

Occupied Itza Level 4

Cities are massive places, crammed with ramshackle buildings – all teeming with the stench of mankind.

Those who do not eke out a living in the perilous countryside will most likely reside in the Empire’s cities. While you are safer within the city walls, they are far from being havens. Unscrupulous nobles, criminal Guilds, sinister neighbourhoods and many other dangers face the unwary in this unsettling urban landscape.

Itza

Ruined Itza
Ruined Itza
(wh2_main_special_settlement_itza_emp_ruin)
Itza Level 0
Occupied Itza Level 1
Occupied Itza Level 1
(wh2_main_special_settlement_itza_emp_1)
Itza Level 1
Occupied Itza Level 2
Occupied Itza Level 2
(wh2_main_special_settlement_itza_emp_2)
Itza Level 2
Occupied Itza Level 3
Occupied Itza Level 3
(wh2_main_special_settlement_itza_emp_3)
Itza Level 3
Occupied Itza Level 4
Occupied Itza Level 4
(wh2_main_special_settlement_itza_emp_4)
Itza Level 4
Occupied Itza Level 5
Occupied Itza Level 5
(wh2_main_special_settlement_itza_emp_5)
Itza Level 5
Occupied Itza Level 4

Building Name

Occupied Itza Level 4

Level Name

wh2_main_special_settlement_itza_emp_4

Building Chain

Itza

Building Level

5

Create Time

5

Create Cost

4800

Effects

Grants 8 construction slots in the settlement (this_building)
Income generated: 150 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +4 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

1 Empire Captain
Empire Captain
(wh_main_emp_cha_captain_0)
Command
120 Greatswords
Greatswords
(wh_main_emp_inf_greatswords)
Melee Infantry
120 Halberdiers
120 Halberdiers
120 Halberdiers
Halberdiers
(wh_main_emp_inf_halberdiers)
Melee Infantry
90 Handgunners
90 Handgunners
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry
120 Swordsmen
120 Swordsmen
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry

Recruitable Units

No Recruitable Units