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HomeHome / Total War: WARHAMMER II / Reikland (Mortal Empires) / Buildings / Village
Village Reikland (Mortal Empires)Reikland (Mortal Empires) Outpost Level 3

Village

Villages dot the Empire, usually comprising a marktplaz, a tavern, and a stockade – if their denizens are lucky.

The wilderness of the Empire is untamed; those who do not farm the land congregate in the towns and villages for reasons of trade and safety. They range from large hamlets to walled settlements that are towns in all but name.

Outpost

Ruined City
Ruined City
(wh_main_outpostnorsca_major_ruin)
Outpost Level 0
Hamlet
Hamlet
(wh_main_emp_outpostnorsca_major_1)
Outpost Level 1
Village
Village
(wh_main_emp_outpostnorsca_major_2)
Outpost Level 2
Town
Town
(wh_main_emp_outpostnorsca_major_3)
Outpost Level 3
City
City
(wh_main_emp_outpostnorsca_major_4)
Outpost Level 4
City-State
City-State
(wh_main_emp_outpostnorsca_major_5)
Outpost Level 5
Village

Building Name

Village

Level Name

wh_main_emp_outpostnorsca_major_2

Building Chain

Outpost

Building Level

3

Create Time

3

Create Cost

1600

Effects

Grants 2 construction slots in the settlement (this_building)
Income generated: 60 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)

Provides Garrison Army

90 Crossbowmen
90 Crossbowmen
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
120 Spearmen (Shields)
120 Spearmen (Shields)
120 Spearmen (Shields)
Spearmen (Shields)
(wh_main_emp_inf_spearmen_1)
Melee Infantry
120 Swordsmen
120 Swordsmen
120 Swordsmen
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry

Recruitable Units

No Recruitable Units