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HomeHome / Total War: WARHAMMER II / Dwarf Rebels (Mortal Empires) / Buildings / Occupied Lahmia (Dwarfhold)
Occupied Lahmia (Dwarfhold) Dwarf Rebels (Mortal Empires)Dwarf Rebels (Mortal Empires) Occupied Lahmia Level 5

Occupied Lahmia (Dwarfhold)

The Dwarf fortress-cities - the Karaks - are truly a site to behold. Each an independent kingdom, together they form the "Karaz Ankor".

The Dwarfen Empire was built upon the strength of the Karaks, mighty strongholds that delve far underground into the roots of the mountains. For thousands of years they stood impregnable until the Age of Woe, when their enemies struck like never before. In the ensuing struggle, many Dwarfholds were lost to the hated Greenskins and other fell foes.

Occupied Lahmia

Ruined Lahmia
Ruined Lahmia
(wh2_main_special_settlement_lahmia_dwf_ruin)
Occupied Lahmia Level 0
Occupied Lahmia (Dwarf Mining Colony)
Occupied Lahmia (Dwarf Mining Colony)
(wh2_main_special_settlement_lahmia_dwf_1)
Occupied Lahmia Level 1
Occupied Lahmia (Dwarf Outpost)
Occupied Lahmia (Dwarf Outpost)
(wh2_main_special_settlement_lahmia_dwf_2)
Occupied Lahmia Level 2
Occupied Lahmia (Dwarf Keep)
Occupied Lahmia (Dwarf Keep)
(wh2_main_special_settlement_lahmia_dwf_3)
Occupied Lahmia Level 3
Occupied Lahmia (Dwarfhold)
Occupied Lahmia (Dwarfhold)
(wh2_main_special_settlement_lahmia_dwf_4)
Occupied Lahmia Level 4
Occupied Lahmia (Great Hold)
Occupied Lahmia (Great Hold)
(wh2_main_special_settlement_lahmia_dwf_5)
Occupied Lahmia Level 5
Occupied Lahmia (Dwarfhold)

Building Name

Occupied Lahmia (Dwarfhold)

Level Name

wh2_main_special_settlement_lahmia_dwf_4

Building Chain

Occupied Lahmia

Building Level

5

Create Time

5

Create Cost

4800

Effects

Grants 8 construction slots in the settlement (this_building)
Income generated: 300 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +13 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

1 Thane
Thane
(wh_main_dwf_cha_thane)
Command
100 Longbeards
100 Longbeards
Longbeards
(wh_main_dwf_inf_longbeards)
Melee Infantry
100 Longbeards (Great Weapons)
100 Longbeards (Great Weapons)
Longbeards (Great Weapons)
(wh_main_dwf_inf_longbeards_1)
Melee Infantry
80 Quarrellers
80 Quarrellers
Quarrellers
(wh_main_dwf_inf_quarrellers_0)
Missile Infantry
80 Thunderers
80 Thunderers
Thunderers
(wh_main_dwf_inf_thunderers_0)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Miners
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_miners_0)
Miners
The pickaxe is not the mightiest Dwarfen weapon, but it serves with relative success in melee.
100 325 325 20 22 12 18 80 76 68