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Necrarch Brotherhood Faction
Necrarch Brotherhood Buildings
Forest Buildings
Forest
Sinister Copse
(wh_main_vmp_forest_1) Level 0 |
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Forest | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Forest Level 1 Sinister Copse The trees in Sylvania are as evil as its denizens, for they shelter many predators such as Fell Bats and Dire Wolves. |
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1 | 1000 |
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2 |
Forest Level 2 Abyssal Wood Sylvania's woods are dingy copses of twisted, half-rotted trees that claw what nourishment they can from the bone-strewn soil. |
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3 | 4000 |
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