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Seized Mines of Ghrond Buildings




Seized Mines of Ghrond

Dungeon Vaults
Dungeon Vaults
(wh2_main_special_ghrond_dungeon_skv_1)
Level 0
Subterranean Sanctums
Subterranean Sanctums
(wh2_main_special_ghrond_dungeon_skv_2)
Level 1
Seized Mines of Ghrond
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Dungeon Vaults Seized Mines of Ghrond Level 1
Dungeon Vaults
The Tower of Ghrond’s luxuries are of little interest to the Skaven, yet beneath its decadence are dwellings considered far more suitable.
2 500 Recruitment cost: -15% for Rat Ogres and Hell Pit Abomination units (province_to_province_own_unseen)
Recruit rank: +1 for Rat Ogres, Mutant Rat Ogres and Hell Pit Abomination units (province_to_province_own_unseen)
Upkeep: -5% for Rat Ogres and Hell Pit Abomination units (all armies)
Food generated: 3 (faction_to_faction_own_unseen)
{{tr:public_order_effect}}: +3 (province_to_province_own_unseen)
Skaven corruption: +1 (region_to_region_own)
2 Subterranean Sanctums Seized Mines of Ghrond Level 2
Subterranean Sanctums
The screams of Elves tortured for the Hag Sorceress’ pleasure have now been replaced by the howls, snarls and shrieks of mutant abominations.
7 5000 Recruitment duration: -1 turn for Hell-pit Abomination units (minimum 1) (region_to_province_own)
Recruitment cost: -30% for Rat Ogres and Hell Pit Abomination units (province_to_province_own_unseen)
Recruit rank: +3 for Rat Ogres, Mutant Rat Ogres and Hell Pit Abomination units (province_to_province_own_unseen)
Recruit rank: +2 for Rat Ogres, Mutant Rat Ogres and Hell Pit Abomination units (all provinces)
Upkeep: -5% for Rat Ogres and Hell Pit Abomination units (all armies)
Food generated: 5 (faction_to_faction_own_unseen)
{{tr:public_order_effect}}: +5 (province_to_province_own_unseen)
Skaven corruption: +2 (region_to_region_own)