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HomeHome / Total War: WARHAMMER II / Skaven / Buildings / Subterranean Sanctums
Subterranean Sanctums SkavenSkaven Seized Mines of Ghrond Level 2

Subterranean Sanctums

The screams of Elves tortured for the Hag Sorceress’ pleasure have now been replaced by the howls, snarls and shrieks of mutant abominations.

Seized Mines of Ghrond

Dungeon Vaults
Dungeon Vaults
(wh2_main_special_ghrond_dungeon_skv_1)
Seized Mines of Ghrond Level 0
Subterranean Sanctums
Subterranean Sanctums
(wh2_main_special_ghrond_dungeon_skv_2)
Seized Mines of Ghrond Level 1
Subterranean Sanctums

Building Name

Subterranean Sanctums

Level Name

wh2_main_special_ghrond_dungeon_skv_2

Building Chain

Seized Mines of Ghrond

Building Level

2

Create Time

7

Create Cost

5000

Effects

Recruitment duration: -1 turn for Hell-pit Abomination units (minimum 1) (region_to_province_own)
Recruitment cost: -30% for Rat Ogres and Hell Pit Abomination units (province_to_province_own_unseen)
Recruit rank: +3 for Rat Ogres, Mutant Rat Ogres and Hell Pit Abomination units (province_to_province_own_unseen)
Recruit rank: +2 for Rat Ogres, Mutant Rat Ogres and Hell Pit Abomination units (all provinces)
Upkeep: -5% for Rat Ogres and Hell Pit Abomination units (all armies)
Food generated: 5 (faction_to_faction_own_unseen)
{{tr:public_order_effect}}: +5 (province_to_province_own_unseen)
Skaven corruption: +2 (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units