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HomeHome / Total War: WARHAMMER II / Clan Mors / Buildings / Occupied Pyramid of Nagash (Skaven Stronghold)
Occupied Pyramid of Nagash (Skaven Stronghold) Clan MorsClan Mors The Pyramid of Nagash Level 4

Occupied Pyramid of Nagash (Skaven Stronghold)

Usually owned by a dominant clan, the nest-lairs are much larger warrens linked by a impenetrable maze of tunnels.

The Pyramid of Nagash

Ruins
Ruins
(wh2_dlc09_special_settlement_pyramid_of_nagash_skv_ruin)
The Pyramid of Nagash Level 0
Occupied Pyramid of Nagash (Skaven Burrow)
Occupied Pyramid of Nagash (Skaven Burrow)
(wh2_dlc09_special_settlement_pyramid_of_nagash_skv_1)
The Pyramid of Nagash Level 1
Occupied Pyramid of Nagash (Skaven Hive)
Occupied Pyramid of Nagash (Skaven Hive)
(wh2_dlc09_special_settlement_pyramid_of_nagash_skv_2)
The Pyramid of Nagash Level 2
Occupied Pyramid of Nagash (Skaven Stronghold)
Occupied Pyramid of Nagash (Skaven Stronghold)
(wh2_dlc09_special_settlement_pyramid_of_nagash_skv_3)
The Pyramid of Nagash Level 3
Occupied Pyramid of Nagash (Cavern-City)
Occupied Pyramid of Nagash (Cavern-City)
(wh2_dlc09_special_settlement_pyramid_of_nagash_skv_4)
The Pyramid of Nagash Level 4
Occupied Pyramid of Nagash (Undercity)
Occupied Pyramid of Nagash (Undercity)
(wh2_dlc09_special_settlement_pyramid_of_nagash_skv_5)
The Pyramid of Nagash Level 5
Occupied Pyramid of Nagash (Skaven Stronghold)

Building Name

Occupied Pyramid of Nagash (Skaven Stronghold)

Level Name

wh2_dlc09_special_settlement_pyramid_of_nagash_skv_3

Building Chain

The Pyramid of Nagash

Building Level

4

Create Time

4

Create Cost

3200

Require Resource

Effects

[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Food capacity: +5 (faction_to_faction_own_unseen)
Grants 3 construction slots in the settlement (this_building)
Income generated: 50 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +36 (region_to_province_own)
Skaven corruption: +1 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

1 Warlock Engineer
Warlock Engineer
(wh2_main_skv_cha_warlock_engineer)
Command
160 Clanrat Spears (Shields)
160 Clanrat Spears (Shields)
Clanrat Spears (Shields)
(wh2_main_skv_inf_clanrat_spearmen_1)
Melee Infantry
160 Clanrats (Shields)
160 Clanrats (Shields)
160 Clanrats (Shields)
160 Clanrats (Shields)
160 Clanrats (Shields)
160 Clanrats (Shields)
Clanrats (Shields)
(wh2_main_skv_inf_clanrats_1)
Melee Infantry
100 Death Runners
100 Death Runners
100 Death Runners
Death Runners
(wh2_main_skv_inf_death_runners_0)
Melee Infantry
120 Night Runners
120 Night Runners
Night Runners
(wh2_main_skv_inf_night_runners_0)
Missile Infantry
140 Skavenslave Slingers
140 Skavenslave Slingers
140 Skavenslave Slingers
Skavenslave Slingers
(wh2_main_skv_inf_skavenslave_slingers_0)
Missile Infantry
16 Rat Ogres
16 Rat Ogres
Rat Ogres
(wh2_main_skv_mon_rat_ogres)
Melee Infantry

Recruitable Units

No Recruitable Units