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Wrath of Nature Faction
Wrath of Nature Outpost Level 4
Large Occupied Settlement
The most permanent Norse settlement is a shanty village, close to a wharf, with a crude meeting hall at its centre.The combination of Norsca's inhospitable landscape and the dark nature of its denizens means there very few permanent settlements there. Those endure amidst ice and monsters remain due to wharfs or natural harbours allowing Marauders access to their longships. Such villages will probably have a very crude defensive stockade, a meeting hall, and a large communal fire pit, as well as some kind of altar or shrine to their dark masters.
Outpost
Building Name Large Occupied Settlement |
Level Name wh2_main_rogue_outpostnorsca_minor_3 |
Building Chain Outpost |
Building Level 4 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 3 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_dlc05_wef_forest_dragon_0) Forest Dragon These wise, winged bastions of the forest will see it defended, as they have done for countless centuries. |
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1 | 1800 | 1800 | 46 | 440 | 60 | 36 | 50 | 6008 | 65 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_dryads_0) Dryads There is no bargaining when the forest is damaged; vengeance will be exacted. |
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100 | 550 | 550 | 33 | 34 | 12 | 25 | 60 | 70 | 65 | |||||||||
3 |
Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_great_eagle_0) Great Eagle When the skies are dark and the need is great, these noble avians come to the aid of their Elven friends. |
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1 | 800 | 800 | 44 | 390 | 62 | 30 | 30 | 4663 | 60 | |||||||||
4 |
Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_treekin_0) Tree Kin The strongest of souls gather the forest around them and are reborn as instruments of its defence. |
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16 | 900 | 900 | 26 | 86 | 12 | 46 | 90 | 548 | 70 |