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Hunters of Kurnous Faction
Hunters of Kurnous Athel Loren Level 2
Forest Encampment
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.There are many ruins within the Old World and beyond. Even in the Empire - the heart of civilisation - there are strange, ruined cities, their original inhabitants lost to time. In the Badlands lies Morgheim, once known as Mourkain, the capital of the Strygos Empire and now an infamous ruin. Of course, even further south, are the sand-scoured Tomb Cities of Khemri...
Athel Loren
Ruins
(wh2_main_special_settlement_athel_loren_rogue_ruin) Athel Loren Level 0 |
|
Building Name Forest Encampment |
Level Name wh2_main_special_settlement_athel_loren_rogue_1 |
Building Chain Athel Loren |
Building Level 2 |
Create Time 1 |
Create Cost 100 |
Effects
Grants 1 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
Glade Riders (Hagbane Tips)
(wh_dlc05_wef_cav_glade_riders_1)
Missile Cavalry
(wh_dlc05_wef_cav_glade_riders_1)
Missile Cavalry
Wild Riders (Shields)
(wh_dlc05_wef_cav_wild_riders_1)
Shock Cavalry
(wh_dlc05_wef_cav_wild_riders_1)
Shock Cavalry
Deepwood Scouts (Swiftshiver Shards)
(wh_dlc05_wef_inf_deepwood_scouts_1)
Missile Infantry
(wh_dlc05_wef_inf_deepwood_scouts_1)
Missile Infantry
Glade Guard (Starfire Shafts)
(wh_dlc05_wef_inf_glade_guard_1)
Missile Infantry
(wh_dlc05_wef_inf_glade_guard_1)
Missile Infantry
Glade Guard (Hagbane Tips)
(wh_dlc05_wef_inf_glade_guard_2)
Missile Infantry
(wh_dlc05_wef_inf_glade_guard_2)
Missile Infantry
Wardancers (Asrai Spears)
(wh_dlc05_wef_inf_wardancers_1)
Melee Infantry
(wh_dlc05_wef_inf_wardancers_1)
Melee Infantry
Waywatchers
(wh_dlc05_wef_inf_waywatchers_0)
Missile Infantry
(wh_dlc05_wef_inf_waywatchers_0)
Missile Infantry
Wildwood Rangers
(wh_dlc05_wef_inf_wildwood_rangers_0)
Melee Infantry
(wh_dlc05_wef_inf_wildwood_rangers_0)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_glade_riders_1) Glade Riders (Hagbane Tips) Swift and deadly, these mounted archers use arrows dipped in poison and charged with magic to weaken and slow their targets. |
|||||||||||||||||
60 | 800 | 800 | 22 | 150 | 6.1 | 20 | 28 | 27 | 24 | 24 | 15 | 88 | 60 | |||||
2 |
Cavalry / Shock Cavalry / (wh_dlc05_wef_cav_wild_riders_1) Wild Riders (Shields) Galloping to war with Orion, his personal guard bring a calamity to all who stand against them. |
|||||||||||||||||
60 | 1200 | 1200 | 34 | 42 | 62 | 29 | 95 | 111 | 70 | |||||||||
3 |
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_deepwood_scouts_1) Deepwood Scouts (Swiftshiver Shards) Imagine the foe’s surprise when, in addition to the unexpected attack, their opponents loose two deadly, enchanted arrows at a time! |
|||||||||||||||||
80 | 850 | 850 | 18 | 135 | 6.1 | 22 | 18 | 26 | 7 | 22 | 15 | 66 | 68 | |||||
4 |
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_1) Glade Guard (Starfire Shafts) Stalwarts of Athel Loren’s Elven armies, these bow and blade-armed warriors’ arrows burn with an enchanted flame to ignite flammable targets. |
|||||||||||||||||
80 | 650 | 650 | 18 | 170 | 6.1 | 22 | 20 | 26 | 7 | 27 | 15 | 69 | 60 | |||||
5 |
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_2) Glade Guard (Hagbane Tips) The definitive Wood Elf warriors within the armies of Athel Loren, bolstered by magical, poisoned arrow-tips for additional advantage. |
|||||||||||||||||
80 | 600 | 600 | 22 | 170 | 6.1 | 22 | 20 | 26 | 7 | 27 | 15 | 69 | 60 | |||||
6 |
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wardancers_1) Wardancers (Asrai Spears) When deadly Asrai spears are wielded, the war dance is an intricate performance ending in the foes' death. |
|||||||||||||||||
100 | 950 | 950 | 30 | 32 | 12 | 49 | 15 | 68 | 70 | |||||||||
7 |
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_waywatchers_0) Waywatchers Those who enter Athel Loren without permission must answer for such a transgression. |
|||||||||||||||||
60 | 1200 | 1200 | 26 | 190 | 6.1 | 23 | 28 | 32 | 12 | 28 | 15 | 84 | 72 | |||||
8 |
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wildwood_rangers_0) Wildwood Rangers Agile and deadly in melee - an excellent first-response to impending threats. |
|||||||||||||||||
100 | 900 | 1000 | 48 | 36 | 22 | 36 | 40 | 84 | 80 |