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HomeHome / Total War: WARHAMMER II / Heirs of Mourkain / Buildings / Occupied Settlement
Occupied Settlement Heirs of MourkainHeirs of Mourkain Occupied Settlement Level 3

Occupied Settlement

This settlement is claimed by a rogue force.

Occupied Settlement

Ruined Settlement
Ruined Settlement
(wh2_main_rogue_settlement_minor_coast_ruin)
Occupied Settlement Level 0
Small Occupied Settlement
Small Occupied Settlement
(wh2_main_rogue_settlement_minor_coast_1)
Occupied Settlement Level 1
Occupied Settlement
Occupied Settlement
(wh2_main_rogue_settlement_minor_coast_2)
Occupied Settlement Level 2
Large Occupied Settlement
Large Occupied Settlement
(wh2_main_rogue_settlement_minor_coast_3)
Occupied Settlement Level 3
Occupied Settlement

Building Name

Occupied Settlement

Level Name

wh2_main_rogue_settlement_minor_coast_2

Building Chain

Occupied Settlement

Building Level

3

Create Time

1

Create Cost

1

Effects

Grants 2 construction slots in the settlement (this_building)
Recruit rank: +1 for all units (province_to_province_own_unseen)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +14 (province_to_province_own_unseen)
Owning faction's favoured corruption: +5 (region_to_region_own)

Provides Garrison Army

1 Corpse Cart
Corpse Cart
(wh_dlc04_vmp_veh_corpse_cart_0)
Chariot
120 Crypt Ghouls
Crypt Ghouls
(wh_main_vmp_inf_crypt_ghouls)
Melee Infantry
16 Crypt Horrors
16 Crypt Horrors
Crypt Horrors
(wh_main_vmp_mon_crypt_horrors)
Melee Infantry
80 Dire Wolves
Dire Wolves
(wh_main_vmp_mon_dire_wolves)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Corpse Cart
War Machine / Chariot / (wh_dlc04_vmp_veh_corpse_cart_0)
Corpse Cart
Devilish chariots imbued with dark and eldritch power, driving the Undead to greater, more macabre acts.
1 250 350 10 26 8 22 45 4900 55
2
120 Crypt Ghouls
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_crypt_ghouls)
Crypt Ghouls
Crypt Ghouls are barely sentient but they can fight, using their claws and makeshift weapons to rip men apart.
120 500 500 27 40 16 25 10 63 44
3
16 Crypt Horrors
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_crypt_horrors)
Crypt Horrors
Monstrous, mutated and savage, a Crypt Horror is devastating against the enemy frontline.
16 800 800 34 70 24 25 15 560 44
4
80 Dire Wolves
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_dire_wolves)
Dire Wolves
A pack of Dire Wolves is a lacerating mess of teeth in the melee, effective against enemy infantry.
80 500 500 26 22 24 14 0 76 30