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HomeHome / Total War: WARHAMMER II / Vaul's Expedition / Buildings / Occupied Settlement
Occupied Settlement Vaul's ExpeditionVaul's Expedition Outpost Level 3

Occupied Settlement

During a gathering of tribes or 'moot', many sacrifices are thrown into a large fire pit as the Chieftains parley.

Assuming tribes don't kill each other on sight, an uneasy pact will form and a 'moot' begins. Moots can be two or even several tribes, gathered by chance or decree. A large fire pit is usually dug and the tribes set up camp on opposite sides. A monstrous beast will be hunted and set to roast on the open flames before the talking begins. Usually, this consists of boasts followed by lethal tests of strength and skill, with binding blood pacts made at the end.

Outpost

Ruined Settlement
Ruined Settlement
(wh2_main_rogue_outpostnorsca_minor_coast_ruin)
Outpost Level 0
Small Occupied Settlement
Small Occupied Settlement
(wh2_main_rogue_outpostnorsca_minor_coast_1)
Outpost Level 1
Occupied Settlement
Occupied Settlement
(wh2_main_rogue_outpostnorsca_minor_coast_2)
Outpost Level 2
Large Occupied Settlement
Large Occupied Settlement
(wh2_main_rogue_outpostnorsca_minor_coast_3)
Outpost Level 3
Occupied Settlement

Building Name

Occupied Settlement

Level Name

wh2_main_rogue_outpostnorsca_minor_coast_2

Building Chain

Outpost

Building Level

3

Create Time

1

Create Cost

1

Effects

Grants 2 construction slots in the settlement (this_building)
Recruit rank: +1 for all units (province_to_province_own_unseen)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +14 (province_to_province_own_unseen)
Owning faction's favoured corruption: +5 (region_to_region_own)

Provides Garrison Army

32 Eagle Claw Bolt Throwers
Eagle Claw Bolt Throwers
(wh2_main_hef_art_eagle_claw_bolt_thrower)
Field Artillery
60 Ellyrian Reavers
Ellyrian Reavers
(wh2_main_hef_cav_ellyrian_reavers_0)
Shock Cavalry
90 Archers
Archers
(wh2_main_hef_inf_archers_0)
Missile Infantry
120 Spearmen
Spearmen
(wh2_main_hef_inf_spearmen_0)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
32 Eagle Claw Bolt Throwers
Siege Engine / Field Artillery / (wh2_main_hef_art_eagle_claw_bolt_thrower)
Eagle Claw Bolt Throwers
The High Elves' chief artillery piece can mow down infantry and pierce Giants' hearts.
32 700 700 150 380 5.6 10 24 2 15 40 63 75
2
60 Ellyrian Reavers
Cavalry / Shock Cavalry / (wh2_main_hef_cav_ellyrian_reavers_0)
Ellyrian Reavers
Favoured by Caledor, these raiders bring oblivion to Ulthuan's enemies, by spear-tipped charge.
60 550 550 30 27 40 24 40 92 64
3
90 Archers
Missile Infantry / Missile Infantry / (wh2_main_hef_inf_archers_0)
Archers
The bow is as natural to the High Elves as breathing; each shot is a masterpiece of death from afar.
90 475 475 19 180 6.1 24 16 24 4 14 15 63 60
4
120 Spearmen
Melee Infantry / Melee Infantry / (wh2_main_hef_inf_spearmen_0)
Spearmen
All High Elves, both highborn and low, must defend Ulthuan to the last.
120 500 500 20 25 4 38 95 63 70