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Stuff-Snatchers Faction
Stuff-Snatchers Outpost Level 2
Small Occupied Settlement
The Norse tribes are mainly nomadic, making their camps where they may and moving on when the dark energies wane.Northmen have little concept of nation or allegiance beyond their immediate tribe; they recognise no border beyond the horizon. They settle where they can, laying camp wherever the dark energies wax strongest, and following signs planted by their capricious Gods. Inland camps are rarer as Norse tribes tend to stay near the coasts for sustenance, especially if they have longships in tow.
Outpost
Building Name Small Occupied Settlement |
Level Name wh2_main_rogue_outpostnorsca_major_1 |
Building Chain Outpost |
Building Level 2 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 1 construction slot in the settlement (this_building)Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +12 (province_to_province_own_unseen)
Owning faction's favoured corruption: +4 (region_to_region_own)
Provides Garrison Army
Nasty Skulkers
(wh_dlc06_grn_inf_nasty_skulkers_0)
Melee Infantry
(wh_dlc06_grn_inf_nasty_skulkers_0)
Melee Infantry
Forest Goblin Spider Riders
(wh_main_grn_cav_forest_goblin_spider_riders_0)
Melee Cavalry
(wh_main_grn_cav_forest_goblin_spider_riders_0)
Melee Cavalry
Forest Goblin Spider Rider Archers
(wh_main_grn_cav_forest_goblin_spider_riders_1)
Missile Cavalry
(wh_main_grn_cav_forest_goblin_spider_riders_1)
Missile Cavalry
Night Goblins (Fanatics)
(wh_main_grn_inf_night_goblin_fanatics)
Melee Infantry
(wh_main_grn_inf_night_goblin_fanatics)
Melee Infantry
Night Goblin Archers (Fanatics)
(wh_main_grn_inf_night_goblin_fanatics_1)
Missile Infantry
(wh_main_grn_inf_night_goblin_fanatics_1)
Missile Infantry
Death Runners
(wh2_main_skv_inf_death_runners_0)
Melee Infantry
(wh2_main_skv_inf_death_runners_0)
Melee Infantry
Gutter Runner Slingers (Poison)
(wh2_main_skv_inf_gutter_runner_slingers_1)
Missile Infantry
(wh2_main_skv_inf_gutter_runner_slingers_1)
Missile Infantry
Gutter Runners (Poison)
(wh2_main_skv_inf_gutter_runners_1)
Missile Infantry
(wh2_main_skv_inf_gutter_runners_1)
Missile Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_nasty_skulkers_0) Nasty Skulkers Even the most heinous green-skinned scumbags look upon these Goblins' swift skulduggery with reverent horror. |
|||||||||||||||||
160 | 500 | 500 | 26 | 24 | 20 | 16 | 15 | 52 | 40 | |||||||||
2 |
Cavalry / Melee Cavalry / (wh_main_grn_cav_forest_goblin_spider_riders_0) Forest Goblin Spider Riders Atop their venomous mounts, Goblin Riders can run down enemies with surprising precision. |
|||||||||||||||||
60 | 400 | 400 | 22 | 27 | 22 | 30 | 75 | 91 | 50 | |||||||||
3 |
Cavalry / Missile Cavalry / (wh_main_grn_cav_forest_goblin_spider_riders_1) Forest Goblin Spider Rider Archers Atop their venomous mounts, Goblin Riders can run down enemies with surprising precision. |
|||||||||||||||||
60 | 450 | 450 | 11 | 100 | 8.3 | 20 | 15 | 26 | 14 | 22 | 45 | 85 | 44 | |||||
4 |
Melee Infantry / Melee Infantry / (wh_main_grn_inf_night_goblin_fanatics) Night Goblins (Fanatics) Night Goblins Fanatics are highly efficient killers – the ball and chain they wield sees to that! |
|||||||||||||||||
160 | 500 | 500 | 26 | 27 | 12 | 24 | 70 | 56 | 44 | |||||||||
5 |
Missile Infantry / Missile Infantry / (wh_main_grn_inf_night_goblin_fanatics_1) Night Goblin Archers (Fanatics) Between bow shots, the Night Goblin Archers send their Fanatic hostages forth to cause mayhem. |
|||||||||||||||||
120 | 575 | 575 | 11 | 115 | 8.3 | 24 | 15 | 27 | 7 | 20 | 15 | 54 | 40 | |||||
6 |
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_death_runners_0) Death Runners Understanding from the outset that yours is a suicide mission focuses the murine mind on the murderous task at hand. |
|||||||||||||||||
72 | 850 | 825 | 32 | 30 | 22 | 28 | 20 | 80 | 68 | |||||||||
7 |
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_gutter_runner_slingers_1) Gutter Runner Slingers (Poison) Raining slingshots down then vanishing again, too quickly to be caught; a frustrating nuisance to the foe. |
|||||||||||||||||
120 | 850 | 850 | 14 | 140 | 8.3 | 24 | 26 | 28 | 10 | 20 | 20 | 58 | 54 | |||||
8 |
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_gutter_runners_1) Gutter Runners (Poison) Armed with poison, so even a glancing blow may mean agonising death to the target. |
|||||||||||||||||
120 | 850 | 850 | 14 | 70 | 9.5 | 12 | 26 | 28 | 14 | 20 | 20 | 58 | 54 |