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HomeHome / Total War: WARHAMMER II / The Scourge of Aquitaine / Buildings / Occupied Miragliano Level 5
Occupied Miragliano Level 5 The Scourge of AquitaineThe Scourge of Aquitaine Miragliano Level 6

Occupied Miragliano Level 5

The greatest cities of the Empire are self-governing capitals, more powerful than the provinces they sit within.

The city-states, of which there are few, are massive conurbations – great urban environments containing the full gamut of the strange and bizarre, from artillery schools, menageries of grotesque beasts to eldritch colleges of learning. Altdorf, Nuln and Middenheim are the most famous of these great cities, as was Marienburg before it infamously seceded from the Empire in 2429.

Miragliano

Ruined Miragliano
Ruined Miragliano
(wh2_main_special_settlement_miragliano_other_ruin)
Miragliano Level 0
Occupied Miragliano Level 1
Occupied Miragliano Level 1
(wh2_main_special_settlement_miragliano_other_1)
Miragliano Level 1
Occupied Miragliano Level 2
Occupied Miragliano Level 2
(wh2_main_special_settlement_miragliano_other_2)
Miragliano Level 2
Occupied Miragliano Level 3
Occupied Miragliano Level 3
(wh2_main_special_settlement_miragliano_other_3)
Miragliano Level 3
Occupied Miragliano Level 4
Occupied Miragliano Level 4
(wh2_main_special_settlement_miragliano_other_4)
Miragliano Level 4
Occupied Miragliano Level 5
Occupied Miragliano Level 5
(wh2_main_special_settlement_miragliano_other_5)
Miragliano Level 5
Occupied Miragliano Level 5

Building Name

Occupied Miragliano Level 5

Level Name

wh2_main_special_settlement_miragliano_other_5

Building Chain

Miragliano

Building Level

6

Create Time

6

Create Cost

7200

Effects

Grants 9 construction slots in the settlement (this_building)
Income from all buildings: +50% (all regions in this province)
Income generated: 300 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units