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HomeHome / Total War: WARHAMMER II / The Scourge of Aquitaine / Buildings / Occupied Konquata
Occupied Konquata The Scourge of AquitaineThe Scourge of Aquitaine Konquata Level 4

Occupied Konquata

The towns of the Empire are walled islands of civilisation amidst the unrelenting and hostile wilderness.

Towns are larger settlements which offer greater mercantile opportunities, often with an organised watch to hopefully man the walls should Beastmen emerge from the forest. The Empire’s penchant for eccentric buildings and non-existent urban planning sees the towns sprawl beyond the original walls and into squalid foulburgs, where the poorest dwell.

Konquata

Ruined Konquata
Ruined Konquata
(wh2_main_special_settlement_konquata_other_ruin)
Konquata Level 0
Occupied Konquata
Occupied Konquata
(wh2_main_special_settlement_konquata_other_1)
Konquata Level 1
Occupied Konquata
Occupied Konquata
(wh2_main_special_settlement_konquata_other_2)
Konquata Level 2
Occupied Konquata
Occupied Konquata
(wh2_main_special_settlement_konquata_other_3)
Konquata Level 3
Occupied Konquata
Occupied Konquata
(wh2_main_special_settlement_konquata_other_4)
Konquata Level 4
Occupied Konquata
Occupied Konquata
(wh2_main_special_settlement_konquata_other_5)
Konquata Level 5
Occupied Konquata

Building Name

Occupied Konquata

Level Name

wh2_main_special_settlement_konquata_other_3

Building Chain

Konquata

Building Level

4

Create Time

4

Create Cost

3200

Effects

Grants 3 construction slots in the settlement (this_building)
Income generated: 200 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units