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HomeHome / Total War: WARHAMMER II / The Scourge of Aquitaine / Buildings / Occupied Gaean Vale (Level 2)
Occupied Gaean Vale (Level 2) The Scourge of AquitaineThe Scourge of Aquitaine The Gaean Vale Level 3

Occupied Gaean Vale (Level 2)

Villages dot the Empire, usually comprising a marktplaz, a tavern, and a stockade – if their denizens are lucky.

The wilderness of the Empire is untamed; those who do not farm the land congregate in the towns and villages for reasons of trade and safety. They range from large hamlets to walled settlements that are towns in all but name.

The Gaean Vale

Ruined Gaean Vale
Ruined Gaean Vale
(wh2_main_special_settlement_gaean_vale_other_ruin)
The Gaean Vale Level 0
Occupied Gaean Vale (Level 1)
Occupied Gaean Vale (Level 1)
(wh2_main_special_settlement_gaean_vale_other_1)
The Gaean Vale Level 1
Occupied Gaean Vale (Level 2)
Occupied Gaean Vale (Level 2)
(wh2_main_special_settlement_gaean_vale_other_2)
The Gaean Vale Level 2
Occupied Gaean Vale (Level 3)
Occupied Gaean Vale (Level 3)
(wh2_main_special_settlement_gaean_vale_other_3)
The Gaean Vale Level 3
Occupied Gaean Vale (Level 4)
Occupied Gaean Vale (Level 4)
(wh2_main_special_settlement_gaean_vale_other_4)
The Gaean Vale Level 4
Occupied Gaean Vale (Level 5)
Occupied Gaean Vale (Level 5)
(wh2_main_special_settlement_gaean_vale_other_5)
The Gaean Vale Level 5
Occupied Gaean Vale (Level 2)

Building Name

Occupied Gaean Vale (Level 2)

Level Name

wh2_main_special_settlement_gaean_vale_other_2

Building Chain

The Gaean Vale

Building Level

3

Create Time

3

Create Cost

2000

Effects

Grants 2 construction slots in the settlement (this_building)
Income from all buildings: +35% (all regions in this province)
Income generated: 150 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units