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HomeHome / Total War: WARHAMMER II / The Scourge of Aquitaine / Buildings / Occupied Black Crag Level 5
Occupied Black Crag Level 5 The Scourge of AquitaineThe Scourge of Aquitaine Black Crag Level 6

Occupied Black Crag Level 5

The greatest cities of the Empire are self-governing capitals, more powerful than the provinces they sit within.

The city-states, of which there are few, are massive conurbations – great urban environments containing the full gamut of the strange and bizarre, from artillery schools, menageries of grotesque beasts to eldritch colleges of learning. Altdorf, Nuln and Middenheim are the most famous of these great cities, as was Marienburg before it infamously seceded from the Empire in 2429.

Black Crag

Ruined Black Crag
Ruined Black Crag
(wh2_main_special_settlement_black_crag_other_ruin)
Black Crag Level 0
Occupied Black Crag Level 1
Occupied Black Crag Level 1
(wh2_main_special_settlement_black_crag_other_1)
Black Crag Level 1
Occupied Black Crag Level 2
Occupied Black Crag Level 2
(wh2_main_special_settlement_black_crag_other_2)
Black Crag Level 2
Occupied Black Crag Level 3
Occupied Black Crag Level 3
(wh2_main_special_settlement_black_crag_other_3)
Black Crag Level 3
Occupied Black Crag Level 4
Occupied Black Crag Level 4
(wh2_main_special_settlement_black_crag_other_4)
Black Crag Level 4
Occupied Black Crag Level 5
Occupied Black Crag Level 5
(wh2_main_special_settlement_black_crag_other_5)
Black Crag Level 5
Occupied Black Crag Level 5

Building Name

Occupied Black Crag Level 5

Level Name

wh2_main_special_settlement_black_crag_other_5

Building Chain

Black Crag

Building Level

6

Create Time

6

Create Cost

7200

Effects

Grants 9 construction slots in the settlement (this_building)
Income from all buildings: +50% (all regions in this province)
Income generated: 300 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units