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HomeHome / Total War: WARHAMMER II / The Scourge of Aquitaine / Buildings / Occupied Tor Yvresse (Level 3)
Occupied Tor Yvresse (Level 3) The Scourge of AquitaineThe Scourge of Aquitaine Tor Yvresse Level 4

Occupied Tor Yvresse (Level 3)

The towns of the Empire are walled islands of civilisation amidst the unrelenting and hostile wilderness.

Towns are larger settlements which offer greater mercantile opportunities, often with an organised watch to hopefully man the walls should Beastmen emerge from the forest. The Empire’s penchant for eccentric buildings and non-existent urban planning sees the towns sprawl beyond the original walls and into squalid foulburgs, where the poorest dwell.

Tor Yvresse

Ruined Tor Yvresse
Ruined Tor Yvresse
(wh2_dlc15_special_settlement_tor_yvresse_other_ruin)
Tor Yvresse Level 0
Occupied Tor Yvresse (Level 1)
Occupied Tor Yvresse (Level 1)
(wh2_dlc15_special_settlement_tor_yvresse_other_1)
Tor Yvresse Level 1
Occupied Tor Yvresse (Level 2)
Occupied Tor Yvresse (Level 2)
(wh2_dlc15_special_settlement_tor_yvresse_other_2)
Tor Yvresse Level 2
Occupied Tor Yvresse (Level 3)
Occupied Tor Yvresse (Level 3)
(wh2_dlc15_special_settlement_tor_yvresse_other_3)
Tor Yvresse Level 3
Occupied Tor Yvresse (Level 4)
Occupied Tor Yvresse (Level 4)
(wh2_dlc15_special_settlement_tor_yvresse_other_4)
Tor Yvresse Level 4
Occupied Tor Yvresse (Level 5)
Occupied Tor Yvresse (Level 5)
(wh2_dlc15_special_settlement_tor_yvresse_other_5)
Tor Yvresse Level 5
Occupied Tor Yvresse (Level 3)

Building Name

Occupied Tor Yvresse (Level 3)

Level Name

wh2_dlc15_special_settlement_tor_yvresse_other_3

Building Chain

Tor Yvresse

Building Level

4

Create Time

4

Create Cost

4000

Effects

Grants 3 construction slots in the settlement (this_building)
Income from all buildings: +40% (all regions in this province)
Income generated: 200 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units