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HomeHome / Total War: WARHAMMER II / Scions of Tesseninck / Buildings / Occupied Settlement
Occupied Settlement Scions of TesseninckScions of Tesseninck Outpost Level 3

Occupied Settlement

During a gathering of tribes or 'moot', many sacrifices are thrown into a large fire pit as the Chieftains parley.

Assuming tribes don't kill each other on sight, an uneasy pact will form and a 'moot' begins. Moots can be two or even several tribes, gathered by chance or decree. A large fire pit is usually dug and the tribes set up camp on opposite sides. A monstrous beast will be hunted and set to roast on the open flames before the talking begins. Usually, this consists of boasts followed by lethal tests of strength and skill, with binding blood pacts made at the end.

Outpost

Ruined Settlement
Ruined Settlement
(wh2_main_rogue_outpostnorsca_major_coast_ruin)
Outpost Level 0
Small Occupied Settlement
Small Occupied Settlement
(wh2_main_rogue_outpostnorsca_major_coast_1)
Outpost Level 1
Occupied Settlement
Occupied Settlement
(wh2_main_rogue_outpostnorsca_major_coast_2)
Outpost Level 2
Large Occupied Settlement
Large Occupied Settlement
(wh2_main_rogue_outpostnorsca_major_coast_3)
Outpost Level 3
Occupied Settlement

Building Name

Occupied Settlement

Level Name

wh2_main_rogue_outpostnorsca_major_coast_2

Building Chain

Outpost

Building Level

3

Create Time

1

Create Cost

1

Effects

Grants 2 construction slots in the settlement (this_building)
Recruit rank: +1 for all units (province_to_province_own_unseen)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +14 (province_to_province_own_unseen)
Owning faction's favoured corruption: +5 (region_to_region_own)

Provides Garrison Army

90 Crossbowmen
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
120 Spearmen (Shields)
Spearmen (Shields)
(wh_main_emp_inf_spearmen_1)
Melee Infantry
120 Swordsmen
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
90 Crossbowmen
Missile Infantry / Missile Infantry / (wh_main_emp_inf_crossbowmen)
Crossbowmen
The thudding crossbow bolts pack a punch that can bring down most foes.
90 475 475 24 160 5.1 22 14 24 4 17 20 69 50
2
120 Spearmen (Shields)
Melee Infantry / Melee Infantry / (wh_main_emp_inf_spearmen_1)
Spearmen (Shields)
Spearmen provide the backbone of the Empire's battle line, a defensive row of spears against the enemy charge.
120 375 375 20 25 4 42 65 69 60
3
120 Swordsmen
Melee Infantry / Melee Infantry / (wh_main_emp_inf_swordsmen)
Swordsmen
The Swordsmen form a resolute battle line. Blades in hand, they thrive in melee, at the heart of battle.
120 400 400 32 28 14 32 65 69 60