Left Panel
menu
HomeHome / Total War: WARHAMMER II / Pirates of Trantio / Buildings / Small Occupied Settlement
Small Occupied Settlement Pirates of TrantioPirates of Trantio Occupied Settlement Level 2

Small Occupied Settlement

This small settlement is claimed by a rogue force.

Occupied Settlement

Ruined Settlement
Ruined Settlement
(wh2_main_rogue_settlement_minor_coast_ruin)
Occupied Settlement Level 0
Small Occupied Settlement
Small Occupied Settlement
(wh2_main_rogue_settlement_minor_coast_1)
Occupied Settlement Level 1
Occupied Settlement
Occupied Settlement
(wh2_main_rogue_settlement_minor_coast_2)
Occupied Settlement Level 2
Large Occupied Settlement
Large Occupied Settlement
(wh2_main_rogue_settlement_minor_coast_3)
Occupied Settlement Level 3
Small Occupied Settlement

Building Name

Small Occupied Settlement

Level Name

wh2_main_rogue_settlement_minor_coast_1

Building Chain

Occupied Settlement

Building Level

2

Create Time

1

Create Cost

1

Effects

Grants 1 construction slot in the settlement (this_building)
Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +12 (province_to_province_own_unseen)
Owning faction's favoured corruption: +4 (region_to_region_own)

Provides Garrison Army

120 Free Company Militia
120 Free Company Militia
Free Company Militia
(wh_dlc04_emp_inf_free_company_militia_0)
Missile Infantry
24 Pegasus Knights
Pegasus Knights
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
28 Irondrakes (Trollhammer Torpedo)
Irondrakes (Trollhammer Torpedo)
(wh_main_dwf_inf_irondrakes_2)
Missile Infantry
80 Slayers
Slayers
(wh_main_dwf_inf_slayers)
Melee Infantry
44 Great Cannons
Great Cannons
(wh_main_emp_art_great_cannon)
Field Artillery
44 Mortars
Mortars
(wh_main_emp_art_mortar)
Field Artillery
90 Handgunners
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Free Company Militia
Missile Infantry / Missile Infantry / (wh_dlc04_emp_inf_free_company_militia_0)
Free Company Militia
These men did not ask for war, yet it has come all the same. With sword in hand, they fight because they must.
120 450 500 14 90 7.4 18 28 28 14 25 25 61 55
2
24 Pegasus Knights
Cavalry / Melee Cavalry / (wh_main_brt_cav_pegasus_knights)
Pegasus Knights
Stronger and faster than the mightiest warhorse, the Pegasus Knight swoops across the battlefield with a powerful airborne charge.
24 1100 1100 34 56 55 26 110 251 75
3
28 Irondrakes (Trollhammer Torpedo)
Missile Infantry / Missile Infantry / (wh_main_dwf_inf_irondrakes_2)
Irondrakes (Trollhammer Torpedo)
These Irondrakes wield drakeguns that fire the deadly Trollhammer Torpedo - a spiky cone of death - at unfortunate foes.
28 900 1100 144 90 3.3 18 20 20 6 27 125 128 85
4
80 Slayers
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_slayers)
Slayers
Slayers are elite units with a thirst for death, fighting hard in melee until the enemy dies, or they do.
80 900 900 38 48 26 32 30 108 100
5
44 Great Cannons
Siege Engine / Field Artillery / (wh_main_emp_art_great_cannon)
Great Cannons
The Empire's standard, effective cannonry sends armour-piercing iron balls ploughing through enemy ranks with devastating aplomb.
44 800 800 440 450 3 10 24 5 6 20 56 50
6
44 Mortars
Siege Engine / Field Artillery / (wh_main_emp_art_mortar)
Mortars
What a Mortar may lack in sheer stopping power compared to cannons, it makes up with pure vicious, explosive destruction.
44 650 650 130 380 3.5 10 24 5 6 20 56 50
7
90 Handgunners
Missile Infantry / Missile Infantry / (wh_main_emp_inf_handgunners)
Handgunners
Volleys of withering fire reduce any would-be army to a riddled, desperate band.
90 600 600 22 145 5.1 22 16 24 4 17 20 69 50