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HomeHome / Total War: WARHAMMER II / Morrslieb's Howlers / Buildings / Large Occupied Settlement
Large Occupied Settlement Morrslieb's HowlersMorrslieb's Howlers Occupied Settlement Level 4

Large Occupied Settlement

A sprawling settlement claimed by a rogue force.

Occupied Settlement

Ruined Settlement
Ruined Settlement
(wh2_main_rogue_settlement_major_coast_ruin)
Occupied Settlement Level 0
Small Occupied Settlement
Small Occupied Settlement
(wh2_main_rogue_settlement_major_coast_1)
Occupied Settlement Level 1
Occupied Settlement
Occupied Settlement
(wh2_main_rogue_settlement_major_coast_2)
Occupied Settlement Level 2
Large Occupied Settlement
Large Occupied Settlement
(wh2_main_rogue_settlement_major_coast_3)
Occupied Settlement Level 3
Large Occupied Settlement

Building Name

Large Occupied Settlement

Level Name

wh2_main_rogue_settlement_major_coast_3

Building Chain

Occupied Settlement

Building Level

4

Create Time

1

Create Cost

1

Effects

Grants 3 construction slots in the settlement (this_building)
Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)

Provides Garrison Army

80 Forsaken
Forsaken
(wh_dlc01_chs_inf_forsaken_0)
Melee Infantry
120 Flagellants
Flagellants
(wh_dlc04_emp_inf_flagellants_0)
Melee Infantry
60 Night Goblin Squig Hoppers
Night Goblin Squig Hoppers
(wh_dlc06_grn_cav_squig_hoppers_0)
Melee Cavalry
160 Nasty Skulkers
Nasty Skulkers
(wh_dlc06_grn_inf_nasty_skulkers_0)
Melee Infantry
1 Grail Reliquae
Grail Reliquae
(wh_dlc07_brt_inf_grail_reliquae_0)
Special
120 Night Goblin Archers (Fanatics)
Night Goblin Archers (Fanatics)
(wh_main_grn_inf_night_goblin_fanatics_1)
Missile Infantry
8 Arachnarok Spider
Arachnarok Spider
(wh_main_grn_mon_arachnarok_spider_0)
Melee Infantry
48 Poisoned Wind Globadiers
Poisoned Wind Globadiers
(wh2_main_skv_inf_poison_wind_globadiers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Forsaken
Melee Infantry / Melee Infantry / (wh_dlc01_chs_inf_forsaken_0)
Forsaken
Little humanity remains within the Forsaken, only a desire for battle, followed by a furious charge into the fray.
80 750 750 32 60 36 20 85 92 70
2
120 Flagellants
Melee Infantry / Melee Infantry / (wh_dlc04_emp_inf_flagellants_0)
Flagellants
Wading into battle, crazed and unable to be broken, facing their doom with furious acceptance.
120 600 600 32 33 24 12 0 73 100
3
60 Night Goblin Squig Hoppers
Cavalry / Melee Cavalry / (wh_dlc06_grn_cav_squig_hoppers_0)
Night Goblin Squig Hoppers
It takes a certain kind of insanity to ride a rage-frothed Squig and bounce into the fray.
60 650 650 25 27 26 18 25 95 50
4
160 Nasty Skulkers
Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_nasty_skulkers_0)
Nasty Skulkers
Even the most heinous green-skinned scumbags look upon these Goblins' swift skulduggery with reverent horror.
160 500 500 26 24 20 16 15 52 40
5
1 Grail Reliquae
Melee Infantry / Special / (wh_dlc07_brt_inf_grail_reliquae_0)
Grail Reliquae
The interred remains of Knights are defended violently by those whose existence gives them purpose.
1 500 500 24 45 12 28 40 3474 85
6
44 Doom Diver Catapults
Siege Engine / Field Artillery / (wh_main_grn_art_doom_diver_catapult)
Doom Diver Catapults
Fired from a catapult with crude wings strapped to his arms, the cackling Goblin pilot guides himself to a messy, pointy-hatted impact.
44 1000 1000 240 400 3.7 10 24 5 6 15 53 40
7
120 Night Goblin Archers (Fanatics)
Missile Infantry / Missile Infantry / (wh_main_grn_inf_night_goblin_fanatics_1)
Night Goblin Archers (Fanatics)
Between bow shots, the Night Goblin Archers send their Fanatic hostages forth to cause mayhem.
120 575 575 11 115 8.3 24 15 27 7 20 15 54 40
8
8 Arachnarok Spider
War Beast / Melee Infantry / (wh_main_grn_mon_arachnarok_spider_0)
Arachnarok Spider
With a team of Goblins upon its back, the Arachnarok's sheer enormity strikes fear into the hearts of all who face it.
8 1900 1900 58 380 40 30 120 9973 55
9
120 Plague Monk Censer Bearers
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_plague_monk_censer_bearer)
Plague Monk Censer Bearers
Half-mad, swinging their censers violently and damning all those nearby to a pestilent demise.
120 1050 1050 31 44 34 25 10 80 72
10
48 Poisoned Wind Globadiers
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_poison_wind_globadiers)
Poisoned Wind Globadiers
When a poisoned globe explodes, anyone caught in its radius is guaranteed to die a painful, pus-ridden death.
48 550 550 16 85 6.1 18 18 26 6 16 100 76 58
11
25 Doomwheel
War Machine / Chariot / (wh2_main_skv_veh_doomwheel)
Doomwheel
Careening across the battlefield, smashing everything on contact and incinerating anything too close with bolts of savage Warpstone lightning.
25 1450 1400 24 270 50 32 100 5188 65