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Jerrod's Errantry Army Outpost Level 3
Occupied Settlement
During a gathering of tribes or 'moot', many sacrifices are thrown into a large fire pit as the Chieftains parley.Assuming tribes don't kill each other on sight, an uneasy pact will form and a 'moot' begins. Moots can be two or even several tribes, gathered by chance or decree. A large fire pit is usually dug and the tribes set up camp on opposite sides. A monstrous beast will be hunted and set to roast on the open flames before the talking begins. Usually, this consists of boasts followed by lethal tests of strength and skill, with binding blood pacts made at the end.
Outpost
Building Name Occupied Settlement |
Level Name wh2_main_rogue_outpostnorsca_minor_coast_2 |
Building Chain Outpost |
Building Level 3 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 2 construction slots in the settlement (this_building)Recruit rank: +1 for all units (province_to_province_own_unseen)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +14 (province_to_province_own_unseen)
Owning faction's favoured corruption: +5 (region_to_region_own)
Provides Garrison Army
Knights of the Blazing Sun
(wh_dlc04_emp_cav_knights_blazing_sun_0)
Melee Cavalry
(wh_dlc04_emp_cav_knights_blazing_sun_0)
Melee Cavalry
Flagellants
(wh_dlc04_emp_inf_flagellants_0)
Melee Infantry
(wh_dlc04_emp_inf_flagellants_0)
Melee Infantry
Battle Pilgrims
(wh_dlc07_brt_inf_battle_pilgrims_0)
Melee Infantry
(wh_dlc07_brt_inf_battle_pilgrims_0)
Melee Infantry
Grail Knights
(wh_main_brt_cav_grail_knights)
Shock Cavalry
(wh_main_brt_cav_grail_knights)
Shock Cavalry
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
Mortars
(wh_main_emp_art_mortar)
Field Artillery
(wh_main_emp_art_mortar)
Field Artillery
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry
(wh_main_emp_inf_handgunners)
Missile Infantry
Spearmen (Shields)
(wh_main_emp_inf_spearmen_1)
Melee Infantry
(wh_main_emp_inf_spearmen_1)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Melee Cavalry / (wh_dlc04_emp_cav_knights_blazing_sun_0) Knights of the Blazing Sun Well-armoured and resplendent, the Knights deliver a fierce and destructive charge. |
|||||||||||||||||
60 | 1200 | 1200 | 40 | 42 | 78 | 24 | 130 | 112 | 70 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_dlc04_emp_inf_flagellants_0) Flagellants Wading into battle, crazed and unable to be broken, facing their doom with furious acceptance. |
|||||||||||||||||
120 | 600 | 600 | 32 | 33 | 24 | 12 | 0 | 73 | 100 | |||||||||
3 |
Melee Infantry / Melee Infantry / (wh_dlc07_brt_inf_battle_pilgrims_0) Battle Pilgrims Although a fierce foe to Bretonnia's enemies, Knights should be wary of their kleptomaniac tendencies… |
|||||||||||||||||
120 | 600 | 600 | 32 | 32 | 18 | 31 | 65 | 69 | 80 | |||||||||
4 |
Cavalry / Shock Cavalry / (wh_main_brt_cav_grail_knights) Grail Knights The Grail Knights charge the enemy line with a furious stampede of hooves and the Lady in their thoughts. |
|||||||||||||||||
60 | 1500 | 1500 | 38 | 38 | 78 | 30 | 120 | 112 | 80 | |||||||||
5 |
Cavalry / Shock Cavalry / (wh_main_brt_cav_knights_of_the_realm) Knights of the Realm The Knights ride down their enemies with a thunderous charge and a cry of valour. |
|||||||||||||||||
60 | 950 | 950 | 32 | 37 | 68 | 26 | 120 | 108 | 75 | |||||||||
6 |
Siege Engine / Field Artillery / (wh_main_emp_art_mortar) Mortars What a Mortar may lack in sheer stopping power compared to cannons, it makes up with pure vicious, explosive destruction. |
|||||||||||||||||
44 | 650 | 650 | 130 | 380 | 3.5 | 10 | 24 | 5 | 6 | 20 | 56 | 50 | ||||||
7 |
Missile Infantry / Missile Infantry / (wh_main_emp_inf_handgunners) Handgunners Volleys of withering fire reduce any would-be army to a riddled, desperate band. |
|||||||||||||||||
90 | 600 | 600 | 22 | 145 | 5.1 | 22 | 16 | 24 | 4 | 17 | 20 | 69 | 50 | |||||
8 |
Melee Infantry / Melee Infantry / (wh_main_emp_inf_spearmen_1) Spearmen (Shields) Spearmen provide the backbone of the Empire's battle line, a defensive row of spears against the enemy charge. |
|||||||||||||||||
120 | 375 | 375 | 20 | 25 | 4 | 42 | 65 | 69 | 60 |