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HomeHome / Total War: WARHAMMER II / Jerrod's Errantry Army / Buildings / Small Occupied Settlement
Small Occupied Settlement Jerrod's Errantry ArmyJerrod's Errantry Army Outpost Level 2

Small Occupied Settlement

The Norse tribes are mainly nomadic, making their camps where they may and moving on when the dark energies wane.

Northmen have little concept of nation or allegiance beyond their immediate tribe; they recognise no border beyond the horizon. They settle where they can, laying camp wherever the dark energies wax strongest, and following signs planted by their capricious Gods. Inland camps are rarer as Norse tribes tend to stay near the coasts for sustenance, especially if they have longships in tow.

Outpost

Ruined Settlement
Ruined Settlement
(wh2_main_rogue_outpostnorsca_major_coast_ruin)
Outpost Level 0
Small Occupied Settlement
Small Occupied Settlement
(wh2_main_rogue_outpostnorsca_major_coast_1)
Outpost Level 1
Occupied Settlement
Occupied Settlement
(wh2_main_rogue_outpostnorsca_major_coast_2)
Outpost Level 2
Large Occupied Settlement
Large Occupied Settlement
(wh2_main_rogue_outpostnorsca_major_coast_3)
Outpost Level 3
Small Occupied Settlement

Building Name

Small Occupied Settlement

Level Name

wh2_main_rogue_outpostnorsca_major_coast_1

Building Chain

Outpost

Building Level

2

Create Time

1

Create Cost

1

Effects

Grants 1 construction slot in the settlement (this_building)
Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +12 (province_to_province_own_unseen)
Owning faction's favoured corruption: +4 (region_to_region_own)

Provides Garrison Army

60 Knights of the Blazing Sun
Knights of the Blazing Sun
(wh_dlc04_emp_cav_knights_blazing_sun_0)
Melee Cavalry
120 Flagellants
Flagellants
(wh_dlc04_emp_inf_flagellants_0)
Melee Infantry
120 Battle Pilgrims
Battle Pilgrims
(wh_dlc07_brt_inf_battle_pilgrims_0)
Melee Infantry
60 Grail Knights
Grail Knights
(wh_main_brt_cav_grail_knights)
Shock Cavalry
60 Knights of the Realm
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
44 Mortars
Mortars
(wh_main_emp_art_mortar)
Field Artillery
90 Handgunners
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry
120 Spearmen (Shields)
Spearmen (Shields)
(wh_main_emp_inf_spearmen_1)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
60 Knights of the Blazing Sun
Cavalry / Melee Cavalry / (wh_dlc04_emp_cav_knights_blazing_sun_0)
Knights of the Blazing Sun
Well-armoured and resplendent, the Knights deliver a fierce and destructive charge.
60 1200 1200 40 42 78 24 130 112 70
2
120 Flagellants
Melee Infantry / Melee Infantry / (wh_dlc04_emp_inf_flagellants_0)
Flagellants
Wading into battle, crazed and unable to be broken, facing their doom with furious acceptance.
120 600 600 32 33 24 12 0 73 100
3
120 Battle Pilgrims
Melee Infantry / Melee Infantry / (wh_dlc07_brt_inf_battle_pilgrims_0)
Battle Pilgrims
Although a fierce foe to Bretonnia's enemies, Knights should be wary of their kleptomaniac tendencies…
120 600 600 32 32 18 31 65 69 80
4
60 Grail Knights
Cavalry / Shock Cavalry / (wh_main_brt_cav_grail_knights)
Grail Knights
The Grail Knights charge the enemy line with a furious stampede of hooves and the Lady in their thoughts.
60 1500 1500 38 38 78 30 120 112 80
5
60 Knights of the Realm
Cavalry / Shock Cavalry / (wh_main_brt_cav_knights_of_the_realm)
Knights of the Realm
The Knights ride down their enemies with a thunderous charge and a cry of valour.
60 950 950 32 37 68 26 120 108 75
6
44 Mortars
Siege Engine / Field Artillery / (wh_main_emp_art_mortar)
Mortars
What a Mortar may lack in sheer stopping power compared to cannons, it makes up with pure vicious, explosive destruction.
44 650 650 130 380 3.5 10 24 5 6 20 56 50
7
90 Handgunners
Missile Infantry / Missile Infantry / (wh_main_emp_inf_handgunners)
Handgunners
Volleys of withering fire reduce any would-be army to a riddled, desperate band.
90 600 600 22 145 5.1 22 16 24 4 17 20 69 50
8
120 Spearmen (Shields)
Melee Infantry / Melee Infantry / (wh_main_emp_inf_spearmen_1)
Spearmen (Shields)
Spearmen provide the backbone of the Empire's battle line, a defensive row of spears against the enemy charge.
120 375 375 20 25 4 42 65 69 60