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HomeHome / Total War: WARHAMMER II / Jerrod's Errantry Army / Buildings / Military Encampment
Military Encampment Jerrod's Errantry ArmyJerrod's Errantry Army Military Encampment Level 2

Military Encampment

This settlement is claimed by a rogue force.

Military Encampment

Gathering Place
Gathering Place
(wh2_main_horde_rogue_settlement_1)
Military Encampment Level 0
Military Encampment
Military Encampment
(wh2_main_horde_rogue_settlement_2)
Military Encampment Level 1
Military Encampment

Building Name

Military Encampment

Level Name

wh2_main_horde_rogue_settlement_2

Building Chain

Military Encampment

Building Level

2

Create Time

1

Create Cost

1

Effects

Upkeep: -66% for all units (force_to_force_own)
{{tr:horde_recruitment_capacity}} +4 (force_to_force_own)
Horde growth: +5 (force_to_force_own)
Owning faction's favoured corruption: +6 (force_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
60 Knights of the Blazing Sun
Cavalry / Melee Cavalry / (wh_dlc04_emp_cav_knights_blazing_sun_0)
Knights of the Blazing Sun
Well-armoured and resplendent, the Knights deliver a fierce and destructive charge.
60 1200 1200 40 42 78 24 130 112 70
2
120 Flagellants
Melee Infantry / Melee Infantry / (wh_dlc04_emp_inf_flagellants_0)
Flagellants
Wading into battle, crazed and unable to be broken, facing their doom with furious acceptance.
120 600 600 32 33 24 12 0 73 100
3
120 Battle Pilgrims
Melee Infantry / Melee Infantry / (wh_dlc07_brt_inf_battle_pilgrims_0)
Battle Pilgrims
Although a fierce foe to Bretonnia's enemies, Knights should be wary of their kleptomaniac tendencies…
120 600 600 32 32 18 31 65 69 80
4
60 Grail Knights
Cavalry / Shock Cavalry / (wh_main_brt_cav_grail_knights)
Grail Knights
The Grail Knights charge the enemy line with a furious stampede of hooves and the Lady in their thoughts.
60 1500 1500 38 38 78 30 120 112 80
5
60 Knights of the Realm
Cavalry / Shock Cavalry / (wh_main_brt_cav_knights_of_the_realm)
Knights of the Realm
The Knights ride down their enemies with a thunderous charge and a cry of valour.
60 950 950 32 37 68 26 120 108 75
6
44 Mortars
Siege Engine / Field Artillery / (wh_main_emp_art_mortar)
Mortars
What a Mortar may lack in sheer stopping power compared to cannons, it makes up with pure vicious, explosive destruction.
44 650 650 130 380 3.5 10 24 5 6 20 56 50
7
90 Handgunners
Missile Infantry / Missile Infantry / (wh_main_emp_inf_handgunners)
Handgunners
Volleys of withering fire reduce any would-be army to a riddled, desperate band.
90 600 600 22 145 5.1 22 16 24 4 17 20 69 50
8
120 Spearmen (Shields)
Melee Infantry / Melee Infantry / (wh_main_emp_inf_spearmen_1)
Spearmen (Shields)
Spearmen provide the backbone of the Empire's battle line, a defensive row of spears against the enemy charge.
120 375 375 20 25 4 42 65 69 60