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HomeHome / Total War: WARHAMMER II / Hung Warband / Buildings / Occupied Drakenhof Level 1
Occupied Drakenhof Level 1 Hung WarbandHung Warband Drakenhof Level 2

Occupied Drakenhof Level 1

The Empire is riddled with homesteads, farms and tiny groups of sullen houses filled with sullen folk.

Hamlets are small settlements, often no more than two or three buildings clumped together. They will usually form around farmsteads, coaching inns, crossroads or bridges – places where foot traffic is common and Roadwardens occasional pass through. They cling to the Emperor’s highways, offering pin-pricks of civilisation amidst the unforgiving forest.

Drakenhof

Ruined Castle Drakenhof
Ruined Castle Drakenhof
(wh2_main_special_settlement_castle_drakenhof_other_ruin)
Drakenhof Level 0
Occupied Drakenhof Level 1
Occupied Drakenhof Level 1
(wh2_main_special_settlement_castle_drakenhof_other_1)
Drakenhof Level 1
Occupied Drakenhof Level 2
Occupied Drakenhof Level 2
(wh2_main_special_settlement_castle_drakenhof_other_2)
Drakenhof Level 2
Occupied Drakenhof Level 3
Occupied Drakenhof Level 3
(wh2_main_special_settlement_castle_drakenhof_other_3)
Drakenhof Level 3
Occupied Drakenhof Level 4
Occupied Drakenhof Level 4
(wh2_main_special_settlement_castle_drakenhof_other_4)
Drakenhof Level 4
Occupied Drakenhof Level 5
Occupied Drakenhof Level 5
(wh2_main_special_settlement_castle_drakenhof_other_5)
Drakenhof Level 5
Occupied Drakenhof Level 1

Building Name

Occupied Drakenhof Level 1

Level Name

wh2_main_special_settlement_castle_drakenhof_other_1

Building Chain

Drakenhof

Building Level

2

Create Time

2

Create Cost

800

Effects

Grants 2 construction slots in the settlement (this_building)
Income from all buildings: +30% (all regions in this province)
Income generated: 100 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units