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Doomseekers Faction
Doomseekers Outpost Level 3
Occupied Settlement
During a gathering of tribes or 'moot', many sacrifices are thrown into a large fire pit as the Chieftains parley.Assuming tribes don't kill each other on sight, an uneasy pact will form and a 'moot' begins. Moots can be two or even several tribes, gathered by chance or decree. A large fire pit is usually dug and the tribes set up camp on opposite sides. A monstrous beast will be hunted and set to roast on the open flames before the talking begins. Usually, this consists of boasts followed by lethal tests of strength and skill, with binding blood pacts made at the end.
Outpost
Building Name Occupied Settlement |
Level Name wh2_main_rogue_outpostnorsca_major_2 |
Building Chain Outpost |
Building Level 3 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 2 construction slots in the settlement (this_building)Recruit rank: +1 for all units (province_to_province_own_unseen)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +14 (province_to_province_own_unseen)
Owning faction's favoured corruption: +5 (region_to_region_own)
Provides Garrison Army
Flame Cannons
(wh_main_dwf_art_flame_cannon)
Field Artillery
(wh_main_dwf_art_flame_cannon)
Field Artillery
Hammerers
(wh_main_dwf_inf_hammerers)
Melee Infantry
(wh_main_dwf_inf_hammerers)
Melee Infantry
Irondrakes
(wh_main_dwf_inf_irondrakes_0)
Missile Infantry
(wh_main_dwf_inf_irondrakes_0)
Missile Infantry
Miners (Blasting Charges)
(wh_main_dwf_inf_miners_1)
Melee Infantry
(wh_main_dwf_inf_miners_1)
Melee Infantry
Slayers
(wh_main_dwf_inf_slayers)
Melee Infantry
(wh_main_dwf_inf_slayers)
Melee Infantry
Gyrobomber
(wh_main_dwf_veh_gyrobomber)
Missile Infantry
(wh_main_dwf_veh_gyrobomber)
Missile Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Siege Engine / Field Artillery / (wh_main_dwf_art_flame_cannon) Flame Cannons Flame Cannons belch burning pitch across the battlefield, raining molten death upon the enemy. |
|||||||||||||||||
32 | 1300 | 1300 | 400 | 230 | 6.7 | 16 | 28 | 2 | 20 | 40 | 78 | 64 | ||||||
2 |
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_hammerers) Hammerers Elite, hardened warriors, Hammerers thrive amongst the melee with warhammer in hand, smashing the unprepared to pieces. |
|||||||||||||||||
100 | 1100 | 1200 | 46 | 55 | 24 | 35 | 100 | 92 | 80 | |||||||||
3 |
Missile Infantry / Missile Infantry / (wh_main_dwf_inf_irondrakes_0) Irondrakes The Irondrakes wield drakeguns, firing bursts of alchemical fury over anyone in their path. |
|||||||||||||||||
28 | 700 | 900 | 12 | 80 | 7.4 | 100 | 20 | 20 | 6 | 27 | 125 | 128 | 85 | |||||
4 |
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_miners_1) Miners (Blasting Charges) The pickaxe is not the mightiest Dwarfen weapon, but explosives even things out somewhat. |
|||||||||||||||||
100 | 425 | 425 | 20 | 22 | 12 | 18 | 80 | 76 | 68 | |||||||||
5 |
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_slayers) Slayers Slayers are elite units with a thirst for death, fighting hard in melee until the enemy dies, or they do. |
|||||||||||||||||
80 | 900 | 900 | 38 | 48 | 26 | 32 | 30 | 108 | 100 | |||||||||
6 |
Missile Infantry / Missile Infantry / (wh_main_dwf_veh_gyrobomber) Gyrobomber From above, the bomber pilot releases a payload of high-yield explosives that wreak havoc on enemy lines. |
|||||||||||||||||
1 | 1150 | 1150 | 42 | 125 | 13.3 | 230 | 40 | 88 | 30 | 4 | 100 | 3125 | 64 |