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HomeHome / Total War: WARHAMMER II / Vashnaar's Conquest / Buildings / Small Occupied Settlement
Small Occupied Settlement Vashnaar's ConquestVashnaar's Conquest Outpost Level 2

Small Occupied Settlement

The Norse tribes are mainly nomadic, making their camps where they may and moving on when the dark energies wane.

Northmen have little concept of nation or allegiance beyond their immediate tribe; they recognise no border beyond the horizon. They settle where they can, laying camp wherever the dark energies wax strongest, and following signs planted by their capricious Gods. Inland camps are rarer as Norse tribes tend to stay near the coasts for sustenance, especially if they have longships in tow.

Outpost

Ruined Settlement
Ruined Settlement
(wh2_main_rogue_outpostnorsca_minor_ruin)
Outpost Level 0
Small Occupied Settlement
Small Occupied Settlement
(wh2_main_rogue_outpostnorsca_minor_1)
Outpost Level 1
Occupied Settlement
Occupied Settlement
(wh2_main_rogue_outpostnorsca_minor_2)
Outpost Level 2
Large Occupied Settlement
Large Occupied Settlement
(wh2_main_rogue_outpostnorsca_minor_3)
Outpost Level 3
Small Occupied Settlement

Building Name

Small Occupied Settlement

Level Name

wh2_main_rogue_outpostnorsca_minor_1

Building Chain

Outpost

Building Level

2

Create Time

1

Create Cost

1

Effects

Grants 1 construction slot in the settlement (this_building)
Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +12 (province_to_province_own_unseen)
Owning faction's favoured corruption: +4 (region_to_region_own)

Provides Garrison Army

100 Chaos Warriors (Great Weapons)
Chaos Warriors (Great Weapons)
(wh_dlc01_chs_inf_chaos_warriors_2)
Melee Infantry
80 Chosen (Halberds)
Chosen (Halberds)
(wh_dlc01_chs_inf_chosen_2)
Melee Infantry
60 Chaos Knights
60 Chaos Knights
Chaos Knights
(wh_main_chs_cav_chaos_knights_0)
Melee Cavalry
60 Chaos Knights (Lances)
60 Chaos Knights (Lances)
Chaos Knights (Lances)
(wh_main_chs_cav_chaos_knights_1)
Shock Cavalry
100 Chaos Warriors
Chaos Warriors
(wh_main_chs_inf_chaos_warriors_0)
Melee Infantry
100 Chaos Warriors (Halberds)
Chaos Warriors (Halberds)
(wh_main_chs_inf_chaos_warriors_1)
Melee Infantry
80 Chosen
Chosen
(wh_main_chs_inf_chosen_0)
Melee Infantry
80 Chosen (Great Weapons)
Chosen (Great Weapons)
(wh_main_chs_inf_chosen_1)
Melee Infantry
32 Reaper Bolt Throwers
Reaper Bolt Throwers
(wh2_main_def_art_reaper_bolt_thrower)
Field Artillery
12 Cold One Chariots
Cold One Chariots
(wh2_main_def_cav_cold_one_chariot)
Chariot
48 Cold One Knights
Cold One Knights
(wh2_main_def_cav_cold_one_knights_0)
Shock Cavalry
48 Cold One Dread Knights
Cold One Dread Knights
(wh2_main_def_cav_cold_one_knights_1)
Melee Cavalry
90 Darkshards (Shields)
Darkshards (Shields)
(wh2_main_def_inf_darkshards_1)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Chaos Warriors (Great Weapons)
Melee Infantry / Melee Infantry / (wh_dlc01_chs_inf_chaos_warriors_2)
Chaos Warriors (Great Weapons)
Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.
100 850 900 36 38 26 32 100 90 75
2
80 Chosen (Halberds)
Melee Infantry / Melee Infantry / (wh_dlc01_chs_inf_chosen_2)
Chosen (Halberds)
Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.
80 1400 1500 36 46 16 56 120 131 85
3
12 Hellcannon
Siege Engine / Field Artillery / (wh_main_chs_art_hellcannon)
Hellcannon
The Hellcannon has a deadly sentience, firing bolts of eldritch fury over great distances.
12 1200 1300 334 420 5.6 18 28 5 14 30 155 70
4
60 Chaos Knights
Cavalry / Melee Cavalry / (wh_main_chs_cav_chaos_knights_0)
Chaos Knights
Chaos Knights deliver a terrifyingly powerful charge to enemy lines, particularly if armed with a lance.
60 1400 1450 44 46 44 50 150 130 74
5
60 Chaos Knights (Lances)
Cavalry / Shock Cavalry / (wh_main_chs_cav_chaos_knights_1)
Chaos Knights (Lances)
Chaos Knights deliver a terrifyingly powerful charge to enemy lines, particularly if armed with a lance.
60 1500 1600 42 46 80 34 150 130 74
6
100 Chaos Warriors
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chaos_warriors_0)
Chaos Warriors
Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.
100 750 800 36 36 20 44 155 90 75
7
100 Chaos Warriors (Halberds)
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chaos_warriors_1)
Chaos Warriors (Halberds)
Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.
100 850 900 30 34 10 42 100 90 75
8
80 Chosen
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chosen_0)
Chosen
Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.
80 1250 1300 46 48 26 60 180 131 85
9
80 Chosen (Great Weapons)
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chosen_1)
Chosen (Great Weapons)
Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.
80 1450 1500 48 50 32 46 120 131 85
10
32 Reaper Bolt Throwers
Siege Engine / Field Artillery / (wh2_main_def_art_reaper_bolt_thrower)
Reaper Bolt Throwers
Their bolts strike with such force that, should their targets survive, they are unfit to live even as slaves.
32 700 700 150 350 6.1 10 24 2 15 30 63 70
11
12 Cold One Chariots
War Machine / Chariot / (wh2_main_def_cav_cold_one_chariot)
Cold One Chariots
A charge so devastating that it rends the flesh and bone from its victims.
12 1100 1100 24 44 50 23 110 1512 65
12
48 Cold One Knights
Cavalry / Shock Cavalry / (wh2_main_def_cav_cold_one_knights_0)
Cold One Knights
Armed with a mighty lance for a powerful charge, then enchanted swords to deliver punishment up close.
48 1000 1000 29 42 44 26 125 120 75
13
48 Cold One Dread Knights
Cavalry / Melee Cavalry / (wh2_main_def_cav_cold_one_knights_1)
Cold One Dread Knights
Their charge protected by heavy barding, these mounted warriors wield mighty blades to slash and gore.
48 1300 1300 40 48 36 42 155 138 80
14
90 Darkshards (Shields)
Missile Infantry / Missile Infantry / (wh2_main_def_inf_darkshards_1)
Darkshards (Shields)
True to their name, they wither their enemies with volleys of black-tipped arrows.
90 650 650 14 125 4.8 18 18 24 6 24 85 63 56
15
1 Black Dragon
Melee Infantry / Melee Infantry / (wh2_main_def_mon_black_dragon)
Black Dragon
Poison, horns, claws and teeth; a myriad ways to destroy the foe.
1 2100 2100 50 520 50 46 80 7324 70