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HomeHome / Total War: WARHAMMER II / Celestial Storm / Buildings / Occupied Lahmia
Occupied Lahmia Celestial StormCelestial Storm Lahmia Level 4

Occupied Lahmia

The towns of the Empire are walled islands of civilisation amidst the unrelenting and hostile wilderness.

Towns are larger settlements which offer greater mercantile opportunities, often with an organised watch to hopefully man the walls should Beastmen emerge from the forest. The Empire’s penchant for eccentric buildings and non-existent urban planning sees the towns sprawl beyond the original walls and into squalid foulburgs, where the poorest dwell.

Lahmia

Ruined Lahmia
Ruined Lahmia
(wh2_main_special_settlement_lahmia_other_ruin)
Lahmia Level 0
Occupied Lahmia
Occupied Lahmia
(wh2_main_special_settlement_lahmia_other_1)
Lahmia Level 1
Occupied Lahmia
Occupied Lahmia
(wh2_main_special_settlement_lahmia_other_2)
Lahmia Level 2
Occupied Lahmia
Occupied Lahmia
(wh2_main_special_settlement_lahmia_other_3)
Lahmia Level 3
Occupied Lahmia
Occupied Lahmia
(wh2_main_special_settlement_lahmia_other_4)
Lahmia Level 4
Occupied Lahmia
Occupied Lahmia
(wh2_main_special_settlement_lahmia_other_5)
Lahmia Level 5
Occupied Lahmia

Building Name

Occupied Lahmia

Level Name

wh2_main_special_settlement_lahmia_other_3

Building Chain

Lahmia

Building Level

4

Create Time

4

Create Cost

3200

Effects

Grants 6 construction slots in the settlement (this_building)
Income from all buildings: +40% (all regions in this province)
Income generated: 200 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units