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Celestial Storm Faction
Celestial Storm Outpost Level 2
Small Occupied Settlement
The Norse tribes are mainly nomadic, making their camps where they may and moving on when the dark energies wane.Northmen have little concept of nation or allegiance beyond their immediate tribe; they recognise no border beyond the horizon. They settle where they can, laying camp wherever the dark energies wax strongest, and following signs planted by their capricious Gods. Inland camps are rarer as Norse tribes tend to stay near the coasts for sustenance, especially if they have longships in tow.
Outpost
Building Name Small Occupied Settlement |
Level Name wh2_main_rogue_outpostnorsca_major_coast_1 |
Building Chain Outpost |
Building Level 2 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 1 construction slot in the settlement (this_building)Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +12 (province_to_province_own_unseen)
Owning faction's favoured corruption: +4 (region_to_region_own)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Shock Cavalry / (wh2_main_lzd_cav_cold_one_spearmen_1) Cold One Spear-Riders A pack of Cold Ones, ridden with skill, can charge powerfully into melee and remain there for some time. |
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48 | 1000 | 1000 | 26 | 48 | 32 | 26 | 120 | 130 | 75 | |||||||||
2 |
Cavalry / Melee Cavalry / (wh2_main_lzd_cav_cold_ones_1) Cold One Riders Those able to ride Cold Ones charge headlong into enemy lines, thrashing with crude but effective clubs. |
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48 | 850 | 850 | 31 | 50 | 32 | 26 | 120 | 130 | 75 | |||||||||
3 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_spearmen_1) Saurus Spears (Shields) Watch as the foe throws itself upon these warriors' spears. Those who survive must then face shield and claw. |
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100 | 800 | 800 | 24 | 42 | 10 | 38 | 95 | 102 | 75 | |||||||||
4 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_warriors_1) Saurus Warriors (Shields) Holding the line against the enemy charge, braced with shields and fierce with primordial determination. |
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100 | 800 | 800 | 29 | 52 | 16 | 34 | 95 | 102 | 75 | |||||||||
5 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_mon_kroxigors) Kroxigors The perfect shock troop smashes into enemy lines, devastating their confidence by inflicting many casualties. |
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16 | 1000 | 1000 | 26 | 95 | 22 | 26 | 100 | 510 | 70 |