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Massif Orcal Buildings




Massif Orcal

Ruined Massif Orcal
Ruined Massif Orcal
(wh_dlc05_special_settlement_massif_orcal_ruin_wef)
Level 0
Asrai Lookout
Asrai Lookout
(wh_dlc05_special_settlement_massif_orcal_1_wef)
Level 1
Massif Orcal (Glade)
Massif Orcal (Glade)
(wh_dlc05_special_settlement_massif_orcal_2_wef)
Level 2
Massif Orcal (Hollow)
Massif Orcal (Hollow)
(wh_dlc05_special_settlement_massif_orcal_3_wef)
Level 3
Massif Orcal (Hall)
Massif Orcal (Hall)
(wh_dlc05_special_settlement_massif_orcal_4_wef)
Level 4
Massif Orcal (Great Hall)
Massif Orcal (Great Hall)
(wh_dlc05_special_settlement_massif_orcal_5_wef)
Level 5
Massif Orcal
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruined Massif Orcal Massif Orcal Level 1
Ruined Massif Orcal
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
1 0
2 Asrai Lookout Massif Orcal Level 2
Asrai Lookout
A leafy vantage point, from which the children of the forest control their new territory.
1 800 Income generated: 50 (building_to_building_own)
{{tr:public_order_effect}}: +6 (province_to_province_own_unseen)
Untainted: +4 (region_to_region_own)
3 Massif Orcal (Glade) Massif Orcal Level 3
Massif Orcal (Glade)
This city has been reclaimed by the forest; nothing remains but overgrown ruins and the vestiges of a failed civilisation.
2 1600
4 Massif Orcal (Hollow) Massif Orcal Level 4
Massif Orcal (Hollow)
This city has been reclaimed by the forest; nothing remains but overgrown ruins and the vestiges of a failed civilisation.
3 3200
5 Massif Orcal (Hall) Massif Orcal Level 5
Massif Orcal (Hall)
This city has been reclaimed by the forest; nothing remains but overgrown ruins and the vestiges of a failed civilisation.
4 4800
6 Massif Orcal (Great Hall) Massif Orcal Level 6
Massif Orcal (Great Hall)
This city has been reclaimed by the forest; nothing remains but overgrown ruins and the vestiges of a failed civilisation.
5 7200