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HomeHome / Total War: WARHAMMER II / Defenders of the Great Plan / Buildings / Temple of Xholankha
Temple of Xholankha Defenders of the Great PlanDefenders of the Great Plan Temple of Xholankha Level 1

Temple of Xholankha

Though Xholankha the “Lost” is rarely invoked, for he may not hear the Lizardmen’s prayers, his followers believe he will one day return from his aeons-long, all-but impossible mission.

Temple of Xholankha

Temple of Xholankha
Temple of Xholankha
(wh2_dlc13_lzd_port_nakai_xholankha)
Temple of Xholankha Level 0
Temple of Xholankha

Building Name

Temple of Xholankha

Level Name

wh2_dlc13_lzd_port_nakai_xholankha

Building Chain

Temple of Xholankha

Building Level

1

Create Time

1

Create Cost

1000

Effects

[HIDDEN] For core replenishment effects for settle stance (region_to_character_ally_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

16 Sacred Kroxigor
Sacred Kroxigor
(wh2_dlc13_lzd_mon_sacred_kroxigors_0)
Melee Infantry
1 Skink Priest (Beasts)
Skink Priest (Beasts)
(wh2_main_lzd_cha_skink_priest_beasts_0)
Command
90 Chameleon Skinks
90 Chameleon Skinks
Chameleon Skinks
(wh2_main_lzd_inf_chameleon_skinks_0)
Missile Infantry
100 Saurus Warriors
100 Saurus Warriors
Saurus Warriors
(wh2_main_lzd_inf_saurus_warriors_0)
Melee Infantry
4 Bastiladon (Revivification Crystal)
Bastiladon (Revivification Crystal)
(wh2_main_lzd_mon_bastiladon_1)
Melee Infantry
4 Bastiladon (Solar Engine)
Bastiladon (Solar Engine)
(wh2_main_lzd_mon_bastiladon_2)
Missile Infantry

Recruitable Units

No Recruitable Units