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Defenders of the Great Plan Temple of Xholankha Level 1
Temple of Xholankha
Though Xholankha the “Lost” is rarely invoked, for he may not hear the Lizardmen’s prayers, his followers believe he will one day return from his aeons-long, all-but impossible mission.Temple of Xholankha
Temple of Xholankha
(wh2_dlc13_lzd_port_nakai_xholankha) Temple of Xholankha Level 0 |
Building Name Temple of Xholankha |
Level Name wh2_dlc13_lzd_port_nakai_xholankha |
Building Chain Temple of Xholankha |
Building Level 1 |
Create Time 1 |
Create Cost 1000 |
Effects
[HIDDEN] For core replenishment effects for settle stance (region_to_character_ally_unseen)[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Sacred Kroxigor
(wh2_dlc13_lzd_mon_sacred_kroxigors_0)
Melee Infantry
(wh2_dlc13_lzd_mon_sacred_kroxigors_0)
Melee Infantry
Skink Priest (Beasts)
(wh2_main_lzd_cha_skink_priest_beasts_0)
Command
(wh2_main_lzd_cha_skink_priest_beasts_0)
Command
Chameleon Skinks
(wh2_main_lzd_inf_chameleon_skinks_0)
Missile Infantry
(wh2_main_lzd_inf_chameleon_skinks_0)
Missile Infantry
Saurus Warriors
(wh2_main_lzd_inf_saurus_warriors_0)
Melee Infantry
(wh2_main_lzd_inf_saurus_warriors_0)
Melee Infantry
Bastiladon (Revivification Crystal)
(wh2_main_lzd_mon_bastiladon_1)
Melee Infantry
(wh2_main_lzd_mon_bastiladon_1)
Melee Infantry
Bastiladon (Solar Engine)
(wh2_main_lzd_mon_bastiladon_2)
Missile Infantry
(wh2_main_lzd_mon_bastiladon_2)
Missile Infantry
Recruitable Units
No Recruitable Units