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HomeHome / Total War: WARHAMMER II / Skjold Raiders / Buildings / Large Occupied Settlement
Large Occupied Settlement Skjold RaidersSkjold Raiders Occupied Settlement Level 4

Large Occupied Settlement

A sprawling settlement claimed by a rogue force.

Occupied Settlement

Ruined Settlement
Ruined Settlement
(wh2_main_rogue_settlement_minor_coast_ruin)
Occupied Settlement Level 0
Small Occupied Settlement
Small Occupied Settlement
(wh2_main_rogue_settlement_minor_coast_1)
Occupied Settlement Level 1
Occupied Settlement
Occupied Settlement
(wh2_main_rogue_settlement_minor_coast_2)
Occupied Settlement Level 2
Large Occupied Settlement
Large Occupied Settlement
(wh2_main_rogue_settlement_minor_coast_3)
Occupied Settlement Level 3
Large Occupied Settlement

Building Name

Large Occupied Settlement

Level Name

wh2_main_rogue_settlement_minor_coast_3

Building Chain

Occupied Settlement

Building Level

4

Create Time

1

Create Cost

1

Effects

Grants 3 construction slots in the settlement (this_building)
Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units