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Tomb Kings Buildings
Outpost Buildings
Outpost
Outpost | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Outpost Level 1 Ruined Jetty This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
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1 | 0 | |||||
2 |
Outpost Level 2 Crypts The dead return, unaware that what was once their grave is now also their home. |
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2 | 800 |
Grants 1 construction slot in the settlement (this_building) Income generated: 30 (building_to_building_own) Growth: +15 (region_to_province_own) |
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3 |
Outpost Level 3 Mastaba Mastaba or ‘houses of eternity’ are, typically, flat-roofed tombs. Like all crypts in Nehekhara, once built, settlements soon rose up around them. |
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3 | 1600 |
Grants 2 construction slots in the settlement (this_building) Income generated: 45 (building_to_building_own) Growth: +20 (region_to_province_own) |
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4 |
Outpost Level 4 Mausoleum These expansive, decadent testaments to death now teem with clamorous, violent Unlife. |
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4 | 3200 |
Grants 3 construction slots in the settlement (this_building) Income generated: 60 (building_to_building_own) Growth: +25 (region_to_province_own) |
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