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Wargrove of Woe The Awakening Overgrown Level 2
Occupied The Awakening
This city has been reclaimed by the forest; nothing remains but overgrown ruins and the vestiges of a failed civilisation.The Awakening Overgrown
Building Name Occupied The Awakening |
Level Name wh2_main_special_settlement_the_awakening_wef_1 |
Building Chain The Awakening Overgrown |
Building Level 2 |
Create Time 1 |
Create Cost 1000 |
Effects
[HIDDEN] (region_to_region_own)Grants 2 construction slots in the settlement (this_building)
Income from all buildings: +10% (factionwide)
Growth: +10 (region_to_province_own)
{{tr:public_order_effect}}: +6 (province_to_province_own_unseen)
Untainted: +2 (region_to_region_own)
Provides Garrison Army
Hawk Riders
(wh_dlc05_wef_cav_hawk_riders_0)
Missile Cavalry
(wh_dlc05_wef_cav_hawk_riders_0)
Missile Cavalry
Forest Dragon
(wh_dlc05_wef_forest_dragon_0)
Melee Infantry
(wh_dlc05_wef_forest_dragon_0)
Melee Infantry
Glade Guard
(wh_dlc05_wef_inf_glade_guard_0)
Missile Infantry
(wh_dlc05_wef_inf_glade_guard_0)
Missile Infantry
Great Eagle
(wh_dlc05_wef_mon_great_eagle_0)
Melee Infantry
(wh_dlc05_wef_mon_great_eagle_0)
Melee Infantry
Malevolent Dryads
(wh2_dlc16_wef_inf_malicious_dryads_0)
Melee Infantry
(wh2_dlc16_wef_inf_malicious_dryads_0)
Melee Infantry
Malevolent Tree Kin
(wh2_dlc16_wef_mon_malicious_treekin_0)
Melee Infantry
(wh2_dlc16_wef_mon_malicious_treekin_0)
Melee Infantry
Malevolent Treeman
(wh2_dlc16_wef_mon_malicious_treeman_0)
Melee Infantry
(wh2_dlc16_wef_mon_malicious_treeman_0)
Melee Infantry
Recruitable Units
No Recruitable Units